Rivals of Aether

Rivals of Aether

Hikaru
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Update: 19 Jan, 2020 @ 8:58am

v6.7
Made DTilt techable if used multiple times in a row (to prevent infinites)
Added glitch effects to Hikaru's clones, but only for the Gameboy and the pseudo-G7 alts

Update: 18 Jan, 2020 @ 11:10am

v6.6
Adjusted UStrong and DStrong's charge frames to tell them apart

Victory tune added fox sounds

Update: 18 Jan, 2020 @ 7:15am

v6.5
Fixed hitbox timings for FAir and DAir so that it comes out after the smear

Added null pointer checks for Hikaru copy so it won't crash anymore :D

Update: 17 Jan, 2020 @ 8:53am

v6.4
Added Victory music (Shrine3)

Sped up FAir's hit window

Fixed animation for BAir, Dair, and UAir

Added abyssHime_deathspr (Hikaru will steal deceived opponent's walk sprite during cutscene kill)

Altered Beast Deity AI so that Hikaru doesn't spam Void Ball and Deceive

Update: 16 Jan, 2020 @ 8:05am

v6.3
Deceptive Void Ball now has different sound effects depending on whether it takes the form of the opponent
While charging Void Ball, you can use the C-Stick to fire. This means that you can choose the direction you want to fire it
Void Ball has slightly more stun
AI now knows how to use Void Ball
Deceptive Void Ball now has checks of asset names in case asset doesn't exist when taking sprites

Removed first hit of FAir

Update: 16 Jan, 2020 @ 12:34am

v6.2
Deception Void Ball now copies base cast!
Parry and grounded Jump cancels have been removed for Void Ball
You can still perform a grounded jump cancel if the charging hitbox has hit someone

DStrong windboxes have been removed

Beast Deity Hikaru now uses clones

Increased DStrong Hitpause
Changed DStrong hitsound

Hikaru clones now disappear on parry and on hit

Decreased damage on BAir

Update: 15 Jan, 2020 @ 11:55am

v6.1
Removed hitpause on clone hit, as it somehow affects the opponent's speed and make them fly off stage
Slowed Void Ball a lot, and decreased hitstun

Update: 15 Jan, 2020 @ 10:29am

v6.0
Added Rune Buddy support!
Added clone articles of Hikaru when performing Down Special
These clones will let Hikaru enter Deception state if the opponent hits it
There can only be 2 clones out at a time
Parry now also triggers Deception state

Update: 14 Jan, 2020 @ 6:06am

v5.5
Deceptive Void Ball now takes on the form of the dash sprite of the opponent's custom character!
It still uses the previous Deceptive Void Ball sprite for base cast and custom characters that do not have a dash sprite.
Void Ball (all variants) now has very little knockback, but deal a lot of hitstun.
Deceptive Deception now has very little knockback, but deal a lot of hitstun.

Update: 13 Jan, 2020 @ 8:08pm

v5.4
Removed Succ for Fair
Added Up Kick to Fair
Added Hitpause to various attacks
Altered Dair Sprites