Rivals of Aether

Rivals of Aether

Azure
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Update: 4 Dec, 2019 @ 9:57pm

i swear these updates are all bugfixes :(

Update: 4 Dec, 2019 @ 9:28pm

v1.11

Update: 4 Dec, 2019 @ 8:35pm

v1.10

Update: 4 Dec, 2019 @ 7:20pm

v1.9

Update: 4 Dec, 2019 @ 7:01pm

v1.8

Update: 4 Dec, 2019 @ 5:51pm

v1.7

Update: 4 Dec, 2019 @ 5:35pm

Aight, this one is a slightly bigger update than usual.

- Forward special is now a bowling ball instead of a Gor--er, spiky ball. Hooray? Oh, and it now bounces back from the opponents. Careful though, as it can hit you on the way back.

- Neutral special has some added cooldown after usage.

- Neutral special's charge now also powers up his other three specials!
-- Forward special becomes a bomb full of magic energy that explodes on enemies for a bit of damage.
-- Holding the special button while rising on his up special allows you to use up some magic energy to go a bit higher.
-- Down special is a plasma blast and deals slightly more knockback. Does anyone actually use this move?

- In consequence of the above, up special goes slightly lower when not powered up.

- Up smash is quite slower and blasts on slightly different positions. It probably won't hit as well as usual on someone directly on your front.

- Forward smash deals slightly less knockback.

- His taunt got changed to something else that'll really make you think. Hmm...
-- Don't worry, BlueyBot and Cinnamon won't go anywhere, as long as you press taunt while holding up!

Update: 2 Dec, 2019 @ 8:55am

Added parry stun to up smash. Why didn't I do this before?

Update: 1 Dec, 2019 @ 6:56am

sry guse i accidentally pressed enter again :(

Update: 1 Dec, 2019 @ 6:39am

The Hurtbox Update

In response to feedback, Bluey no longer has hurtboxes on his weapons. Hooray?

Oh yeah, and a couple other things like:
Down tilt, dash attack and up aerial have new short sweetspots on their beginning.
Up tilt's hitboxes have been slightly adjusted.
Back hit of forward smash isn't as big or strong now.
Medium charge neutral special does slightly less knockback.
Aaand the second taunt has been disposed of. Hmm...