Call of Duty: Black Ops III

Call of Duty: Black Ops III

Team Bots for ZM
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Update: 10 May, 2022 @ 10:01pm

Changed menus/ moved things around:
-added settings menu
-added "view door info"
-added "hardcore mode"
-added double PaP to cheat menu

Game will now start in hardcore mode by default.
Found and fixed more script errors.
Fixed problem bots had riding zipline.

Other changes i may have forgotten to mention.

Update: 27 Dec, 2021 @ 1:49pm

-Changed code to make robots lose their head more easily.
-Attempted splitscreen glitch fix(failed).
-Attempted to reduce navigation failures by robots(failed).

Update: 27 Dec, 2021 @ 12:01am

removed attempted splitscreen glitch fix that had failed in the last update.

Update: 26 Dec, 2021 @ 10:19pm

-bot navigation mode will no longer default to "follow" when bots are spawned or dismissed.
-fixed 2 robot heads that weren't spawning the gibbed head.
-removed 1 robot melee attack animation that wasn't hitting.
-added 1 robot body, maximum combination of robot heads and bodies is now 9x9 (81).
-fixed duplicate flashlight notification

Update: 24 Dec, 2021 @ 8:12am

-Improved bots' code for opening doors and overall movement.
-Bots now can see and shoot through walls and floors.
-Bots will now crouch in camp mode.
-Changed health boost for bots cheat.
-Added flashlights to cheat menu.
-Added robots to allies/bots menu.

Update: 28 Apr, 2020 @ 10:52am

Some small code changes.

Bot health regen nerf.

Reverted bot revive behavior.

Update: 24 Apr, 2020 @ 9:47pm

Bot goal think timing adjustment.

Update: 24 Apr, 2020 @ 7:03pm

Improved door tracking for bots.

Bots do less random purchases.

Added bot health toggle to "Cheats" menu.

Other small code changes.

Update: 5 Apr, 2020 @ 6:22pm

code changes/optimization.

Update: 25 Mar, 2020 @ 7:46am

Bots will now spawn instantly when summoned, instead of waiting for next round.

Menu changes

Some glitch fixes in Moon.

Some other small details.