Stellaris

Stellaris

Extra Ship Components 3.0 - Overwrites [Actual]
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Update: 22 Nov, 2021 @ 8:27am

- Update for Stellaris 3.2

Update: 17 Apr, 2021 @ 4:37am

- Updated for Stellaris 3.0

Update: 23 Jan, 2021 @ 1:18pm

- Add overwritten designs for Shroud entites.
---- The mod now overwrites /common/global_ship_designs/utopia_designs.txt

Update: 16 Jan, 2021 @ 1:22pm

- This mod now adds mod-is-in-use flag: nhsc_overwrites_v30

Update: 10 Jan, 2021 @ 9:58am

- Add support for non-default playable country types to overwritten vanilla component files.
- Fix vanilla oversight that caused AI weights for components to not apply to non-default playable countries such as Kettlings and Prikki.
- Add missing second torpedoes to materialist and machine FE escorts.

Update: 3 Nov, 2020 @ 1:29pm

- Non-spiritualist FE now use Precursor Sensor Array combat computers.

Update: 29 Oct, 2020 @ 10:06am

- Update target Stellaris version to 2.8.*
- Fixed Materialist and Machine Fallen Empires using L-weapon escort section with torpedo weapons.
- Fallen Empires now use unique computers for their defense platform designs.
- Fallen Empires now use unique computers for their starbases.

Update: 22 Oct, 2020 @ 9:54am

- Removed overwrite of /common/component_templates/00_utilities_roles.txt due to compatibility issues with NSC

Update: 17 Oct, 2020 @ 2:09pm

- Updated for the new version of the base mod : upgrades of vanilla computres into Nanite Thought Matrix ones.
---- The mod now overwites /common/component_templates/00_utilities_roles.txt

Update: 27 Sep, 2020 @ 7:49am

- Moved all components to main mod. Overwrites submode is still needed for them to actually show in game. This should fix the issues of hidden components appearing if a system scale patch is applied without Overwrites submod.