Rivals of Aether

Rivals of Aether

Diddy Kong
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Update: 25 Oct, 2019 @ 12:45pm

v1.4


adjusted knockback on fspecial because it was too high

Update: 23 Oct, 2019 @ 5:01am

v1.3

General buffs to most moves to try and fit in more with the rivals cast

be sure to let me know what you think about the balance

Update: 15 Oct, 2019 @ 2:41pm

v1.2
- Up special now tilts forward and back while flying
(shoutouts to the Rivals of Aether discord for helping me troubleshoot some things)

- Various changes to hit effects to match up better

Update: 14 Oct, 2019 @ 1:14pm

1.1 Diddy Kong patch notes

-Dash
- animation speed adjusted

- Dash attack
- animation speed adjusted to look smoother
- removed wifflag

-Dair
- removed electric visual effect that was a left over from Sandbert
- lowered hitpause a little bit

- Fspecial
- increased hitbox size

- Fstrong
- 1st hit angle adjusted 70>75
- 2nd hit comes 1 frame earlier

-Dstrong
- changed the sound fx

Update: 11 Oct, 2019 @ 7:22pm

v1.0