Counter-Strike 2

Counter-Strike 2

next aim map v3
Showing 1-10 of 26 entries
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Update: 14 Feb, 2021 @ 9:24pm

Loads of updates

Update: 21 Jan, 2021 @ 9:17am

SWAT swapped out

Update: 4 Apr, 2020 @ 11:19am

Update: 4 Apr, 2020 @ 7:55am

*Various glitch-fixes
*Improved movement around the map
*Added brushes to clean up some angles around the swat
*Widened connector

Update: 13 Mar, 2020 @ 3:44pm

Update: 26 Jan, 2020 @ 12:30pm

*Updated mid pillar to become a tower
*Changed a few textures
*Added a window that you can stand on
*Completed T-side secret

Map is pretty much done. No real issues atm apart from some brush issues which would take too long to fix and it doesn't impact gameplay and barely visuals unless you look for it.

Update: 17 Jan, 2020 @ 12:50pm

*Replaced a prop_static that was glitching the map for other players.

Update: 17 Jan, 2020 @ 6:56am

*Added a secret room (doesn't affect gameplay)
*Added roof to parts of the map
*Added towers on both sides
*Got rid of annoying objects in the pathways
*Updated textures
*Updated lighting
*A load of optimization made
*Fixed spawnpoint glitch on T-side

A lot of more stuff was done that I can't remember.

Update: 13 Jan, 2020 @ 6:09am

Massive update.
*Edited the ramp side and added arches
*New exit door from garage(spawn) behind the arches
*Some retexturing
*Some displacement fixes
*Lighting fixes
*Lowered the ramps

Update: 11 Jan, 2020 @ 12:27pm

*Added a hole for an extra spawn exit.
*Cleaned up the middle pillar.