Garry's Mod

Garry's Mod

Killing Floor 2 SMG Props
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Update: 22 Mar @ 11:38am

- Adjusted textures on the AR-15's Magpul parts.
- Adjusted the MP5's PDW stock to look closer to the real thing.

- Fixed missing textures on the MAC-10's scope on the Snake suppressor.
- Fixed improper green channel on the bump map of the MP5's folding stock.
- Fixed PEQ15 missing its texture on the MP7's alternate skin.
- Fixed missing textures on magazine tape if someone wasn't also subscribed to the KF2 Rifles pack.

- Improved magazine tape texture.

- Tweaked textures on some of the lasers and flashlights.

Update: 8 Oct, 2024 @ 9:29pm

- Fixed a mesh gap issue with the AR-15's A2 Carbine handguards.

Update: 1 Sep, 2024 @ 3:50pm

- Added a new muzzle bodygroup to the MP5.
- Adjusted the AR-15's HK416 handguard as it was shorter than it should've been.
- Fixed long-standing texture mapping issues on the bottom of the C-mag model.

Update: 2 Jul, 2024 @ 4:32pm

- Added tan/FDE optics to the AR-15 and Kriss along with the optic props.
-- A new skin has been added to the AR-15 for those who prefer the original style (tan/FDE attachments but regular optics)
- Added a new skin to the MAC-10 (dirty).
- Added drum magazine bodygroups to the MAC-10 and as a prop.
- Added dual taped 30 round waffle magazines to the MP5 and as a prop.
- Added a version of the MP5's charge tube laser bodygroup for the K handguard.

- Fixed a few issues with some of the generic laser/flashlight attachments.
- Fixed a texture issue with the MP5's bullets.
- Fixed some ugly texture compression artifacts on the MP5's tropical handguard.
- Fixed several Tommy Gun attachments being rigged to the wrong bones.

- Replaced the MP5's old and weird Payday 2 Surefire handguard model with one that's more accurate to the real thing.

Update: 25 May, 2024 @ 12:41pm

- Moved the MP5's PEQ-15 back to the right-hand rail as it was in the way of the charging handle.

Update: 25 May, 2024 @ 11:19am

- Added short version of the SCAR foregrip to all applicable weapons.
- Added Drum magazine bodygroups to the Kriss and as a prop.
- Added Compensator muzzle bodygroup to the MP5.
- Added Hensoldt sight bodygroup to the MP5.
- Added Midwest Industries handguard to the MP5.
- Added Visor stock bodygroup to the MP5.
- Fixed a visual issue with several optic lenses.
- Fixed the tan skin on the Kriss not applying tan textures to certain attachments.

Update: 22 Feb, 2024 @ 9:53am

- Added new flashlight bodygroups to the MP5, MP7, P90 and UMP-45.
- Added new foregrip bodygroups to the Kriss, MAC-10, MP5, MP7, P90 and UMP-45.
- Added a top rail bodygroup for the MP7, allowing its PEQ-15 to be used along with the laser bodygroups.
- Added skingroups to the prop versions of the AFG, PEQ-15 and SCAR Foregrip.
- Adjusted the AR15's A2 carbine handguards.
- Adjusted environment mapping on the AR15's BCM handguard.
- Adjusted the tan skin of the Kriss.
- Fixed PEQ-15's on the MP5 and P90 being on the wrong rail, allowing flashlight bodygroups to be used alongside PEQ-15's now.
- Fixed clipping issues with the MP5's dual 10mm magazines.
- Fixed rail flashlights on the MP5, P90 and UMP-45 being rigged to the wrong bone.
- Fixed the low-mount bodygroup on the Aimpoint optic prop using the old lens textures.
- Fixed Mepro sights being mounted too low on weapons.

Update: 17 Dec, 2023 @ 10:31am

- Adjusted the AR-15's rail cover textures.
- Fixed the Thompson's silencer using a model with no textures. Now it uses the MP7 silencer like most of the other SMGs.
- Replaced the MAC-10's Aimpoint and T1 Micro sights with low-mounted versions.

Update: 4 Nov, 2023 @ 10:43am

- Fixed a texture issue with the prop version of the MP5's 15 round dual magazines.
- Fixed a physics issue with the prop version of the Tommy Gun's drum magazine.

Update: 18 Oct, 2023 @ 6:15pm

- Added the Osprey silencer as a prop.
- Fixed missing textures on the Osprey silencers.