Rocket League

Rocket League

Racing - Circuit 23 (Updated to v1.01 lap system overhaul and lots other)
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Update: 4 Nov, 2019 @ 10:13pm

-- v1.01
* Overhauled lap system. Now considered beta.
** First to 3 laps will be crowned champ at the end on the winners platform. (Hopefully you like this)
** The first player to cross the finish line 3 times will activate an end game timer of 60 seconds.
The race will end when all player have crossed the finish line 3 times
or the end game timer expires. When the end game timer expires,
players who did not finish will be thrown in prison :). Players who manage to
finish in time will be sent to the winners platform where your position
will show rankings. (To be expanded upon)
** Fixed finish triggers to reset all players that pass through.


* Added by suggestion: Placed a brand new mesh after the "giant tire" which will allow players to reach the dual tubes without needing boost.
* Added some lighting.
* Added a reset trigger on some spikes.
* Added camera object to set starting view.
* Fixed some uv and textures on the dual tubes and other places.
* Fixed the boost trap fence showing duplicate mesh.


- To be done
* Add option to turn off boost.
* End game will be expanded on and ability to race again is a work in progress.
* Add option to change the number of laps.
* Add timers for each players run.
* Still, visuals will be overhauled where necessary.
* Still, last section of the race may be revised and/or otherwise extended.
* Still, more traps like dynamic spikes, and gravity wells.
* Add more reset triggers where necessary.
* Any good feedback will be implemented where possible.

Update: 27 Oct, 2019 @ 4:28pm

Initial Release