Project Zomboid

Project Zomboid

Embark
Showing 1-6 of 6 entries
Update: 3 Oct, 2021 @ 4:05am

A near-overhaul for Embark Traits. All traits have been buffed to further justify spending the trait point.
This change log is not complete, but here are the major notes. Further updates will be made later.

-All weapon traits remade. Instead of getting a normal weapon and a roll of duct tape, embark trait weapons are now unique, powerful, and the extra duct tape has been removed. They are named, have +25% damage, and greatly increased durability.
-All maps are now combined into one kit that now also includes a digital watch.
-Camping themed kit has been added.
-Cooking themed kit has been added.
-Added some more roleplay/just for fun embark kits (such as the "secret stash" kit...).
-Greatly increased the food given for the food embarks.
-Farming themed kit has been added.
-Repair kit has been added.
-Fishing themed kit has been added.
-Added new icons to differentiate the different types of embark traits.
-Further adjustments made across the board.

Update: 7 Feb, 2020 @ 12:42pm

Added "Embark: Digital Watch" to the trait list. You can now embark with a digital watch.

Update: 16 Nov, 2019 @ 10:32pm

Identified why duffel bag item code (base.Duffelbag) still worked on my system but no one else's. Another mod I am currently developing (but is unreleased) that overhauls the item icon art uses an old version of the item base definitions, so it included a reference to the old duffel bag.

Update: 6 Nov, 2019 @ 7:12pm

Renamed all traits so that they are organized and categorized, since Project Zomboid prefers to arrange traits alphabetically. It was also bothering my OCD that "Speed Demon" was cutting into the Embark traits list.

The two food Embark traits didn't feel worthy of spending a point on, so they have been improved in the following ways:

"Oats" trait is now "Rice Kit" - It has one bag of rice and a saucepan so that rice can be prepared. This offers more calories than the tuna kit, but will need to be cooked. This also buffs the calorie count of this trait from 1500 to 2880 and the inclusion of a saucepan gives the player something to store water in if desperate.

"Tuna" trait is now "Tuna Kit" - It includes a can opener to open the cans of tuna, and 4 slices of bread to create sandwiches. The addition of bread buffs the calorie count of this trait from 1480 to 2188 and the inclusion of a can opener should make this more attractive to players who have issues finding one.

Update: 6 Nov, 2019 @ 4:06pm

Added hunting knife.
Added options for each of the 5 Kentucky maps. If you choose to start with a map, you'll also get a pencil and eraser so you can begin annotating right away. Also implemented some basic logic so that if you select more than 1 map, you still only get 1 pencil and 1 eraser.

Slightly modified the description of the medkit embark trait.

Update: 5 Nov, 2019 @ 10:01pm