Arma 3
Laser Show (Redux) [SP]
Showing 1-8 of 8 entries
Update: 10 Nov, 2013 @ 9:29am

- adjusted skill sliders for all units (FIA down, AAF up)
- changed task name 'Leave Area' to 'Board Chopper'
- adjusted chances of certain enemies spawning
- locked Marshall

Update: 8 Nov, 2013 @ 10:20pm

- made the armed trucks in town a little more useful

Update: 7 Nov, 2013 @ 10:09pm

- just removed the "dependency" tag

Update: 5 Nov, 2013 @ 1:14pm

- added randomly timed flare before reinforcements are sent
- added audio to Charlie's reinforcement radio warning
- tweaked waypoint locations for Alpha and reinforcements

Update: 4 Nov, 2013 @ 11:04am

- added radio chat when it's time to destroy the AMV
- adjusted some of the waypoint locations
- added a couple guard waypoints for AAF for better defence locations against the reinforcements

Update: 4 Nov, 2013 @ 6:51am

- removed JSRS dependency error

Update: 3 Nov, 2013 @ 10:17pm

- added UAV intro
- added reinforcements (will be sent 3-6 minutes after you are detected)
- added two more FIA soldiers in town
- randomized most FIA starting positions

Update: 1 Nov, 2013 @ 1:55pm