Stellaris

Stellaris

Real Space - Ships in Scaling
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Update: 26 Jul, 2023 @ 2:04am

Update: 21 Jul, 2023 @ 3:48am

Update: 5 Jul, 2023 @ 7:25am

Update 1.8

I've been playing Stellaris all June to enrich my gaming experience after a lot of changes I missed. In the process, I studied how my mods work and paid special attention to Ships in Scaling. As a result, extensive work has been done to improve this mod. I really hope that the result will pleasantly surprise you.
I ask you to pay attention to the fact that Ships in Scaling is now one mod, and not two, as it was before. And this mod now has its own settings in the Real Space menu.
If you are used to playing Amazing Space Battles, I recommend that you use ASB Ironman version to avoid conflicts. With this, you will get all the slowdown effects from Ships in Scaling and the graphical effects from ASB.

Changes:

- Ships in Scaling Hard and Ships in Scaling Lite have been merged into one mod (Based on Ships in Scaling Hard in the Steam Workshop).
- The way modifiers are assigned to ships has been changed. Now the state of the ship is not calculated every day, but only at a certain moment (for example, when the ship enters the battle). This will greatly optimize the game memory.
- The behavior of ships in battle has been completely changed, including the behavior of strike craft.
- Added a setting in the Real Space menu - "Ship Acceleration". By default it is set to: "Depends on Thruster Type" (as it was in the Hard version). The parameter "Sustained for All Thruster Types" is similar to the Lite version.
- Added "Longer Battles" mode, which makes battles more spectacular (similar to ASB), by reducing the rate of fire and increasing the survivability of all ships. This mode can be disabled in the Real Space menu settings.
- While the Real Space menu cannot be opened during the game, so you can use console commands to change the settings: effect sustained_acceleration_mode_on = yes, effect sustained_acceleration_mode_off = yes, effect longer_battles_mode_off = yes, effect longer_battles_mode_on = yes.

Update: 5 Jul, 2023 @ 5:12am

Update: 31 May, 2023 @ 1:14am

Update: 11 May, 2023 @ 5:05am

Update: 11 May, 2023 @ 2:43am

Update: 15 Mar, 2023 @ 10:55pm

Update: 15 Mar, 2023 @ 7:34am

Update: 9 Dec, 2022 @ 11:27pm