Steel Division 2

Steel Division 2

Red Storm'44
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Update: 2 Jul, 2021 @ 2:06pm

---- Core gameplay changes ----

- Addition of 2 new divisions : welcome the Pz.Grenadier Felhernhalle and the 48th Guards Rifle.

- Important note about the 48th Gds Rifle : That new divisions has a special ranking, which is T for Thematic. As this divisions heavily focuses on the Partisans and their limited assets, especially in phase A, with some very specific mechanic of those Partisan units, the 48th is not the most balanced division and is difficult to play. While I don't think it would be unplayabe in any way, its sheer difficulty and limitations make it a special choice to make when you choose your division, particularly in MP.

- Modifications of the Partisan Trait : now is -12 Accuracy, -20% RoF, +20% Movement Speed and +25% Stealth.

- Addition of a special order all the Partisan units (except the Sniper) : Disruption. It's an order which when activated will give +0.15 Influence to the unit for 1min and 30s. After that, it will need 3min to reload.

---- Balance changes ----

- Costs of the following units have been modified :
* 80mm 29/38M : 125 --> 108.
* 85mm 52-K '39 : 135 --> 115.
* 85mm 52-K '44 : 137 --> 118.
* 8,8cm FlaK 36 : 140 --> 118.
* 8,8cm FlaK 37 : 145 --> 120.

- Flak 38 Support reload time : 4 --> 8s.
- On-map fire : Damage frequency increased : 1.5 --> 1s.

---- Divisions changes ----

- Korps Abt.E : * Stuka G2 : Removed.

- 20.SS : Ju-88S Cluster : 2 --> 1 Card. 2/4/5 --> 0/4/5.

- 14.Infanterie : Ju-88S Cluster (70kg) : Replaced by the Ju-88S Cluster (2kg). 2/3/4 --> 3/4/5.

Update: 29 Jun, 2021 @ 1:41pm

---- Bugs and Typo fixes ----

- The SdKfz 251/9 Wurfrahmen (11.SS-PzGrenadier) has been moved from Support to the Arty tab.
- Availability of Shturmoviki and Flamm.Pionier (Explos.) in the 55th GRD and 78.Sturm respectively, have been fixed.
- The bug caused by the PzB 39 unit should be fixed for the campaign.

- Addition of the missing 1.GRD Autofill.

---- Balance changes ----

- Costs of the following units have been modified :
* 2cm Flakvierking : 90 --> 85.
* 3.7cm FlaK 36 / 43 : 95 --> 90.
* 37mm 61-K AA : 95 --> 90.
* 40mm 36M AA : 95 --> 90.
* Infanterie-Pionier : 34 --> 32.
* Gvardyia Mot.Strelki (all variants) : +1pt.
* Mot.Strelki (all variants) : +1pt.
* Shtrafniki (Off.) : 32 --> 30.
* Shtrafniki (Off.) Avtomatchiki : 36 --> 34.
* Shturm.Saperi (all variants) : -1pt.
* FlakPz IV Möbelwagen : 105 --> 100.
* FlakPz IV Wirbelwind : 100 --> 95.
* Nashorn (all variants) : -5pts.
* SdKfz 7/1 : 95 --> 90.
* SdKfz 7/2 : 100 --> 95.
* SU-76M TD (all variants) : +2pts.

- The following units have seen changes in their weapon loadout :
* Shturmoviki (PTRS) : PTRS replaced by a PTRD. Name changed to Shturmoviki (PTR.)
* Avto. PTRS : PTRS replaced by a PTRD. Name changed to Avtomatchiki (PTR.)
* Avto. PTRS Razvedka : PTRS replaced by a PTRD. Name changed to Avto. Razvedka (PTR.)

- Incendiary clusters : Physical damage at impact reduced.
- AT Rifles : Number of shots for max noise reduced.
- Semi-auto rifles : Physical dmg values adjusted to be on par with the same numbers of Bolt-action ones.
- Further improvement for 20mm autocanons against ground targets.
- PzWerfer 41 : Dispersion at min range adjusted to be on par with the NbW 41 one.
- StG44/MP44 : Reworked stats for more difference between them and other Semi-auto rifles / SMGs.
- PPsH 41 : Reworked stats to be slightly better than standard SMG.
- All LMGs : Reworked balance between them. Attempt to correct RoF relations and overall efficiency logic.
- All HMGs. Reworked balance between them. Attempt to correct RoF relations and overall efficiency logic.
- 75mm short-barreled tank guns : Slight decrease of overall dispersion.
- HEAT B : Pen value increased to 85mm.
- DshK : Slight max range Dispersion reduction.
- Maxson Quad mount : Efficiency against soft ground targets improved. Weapon type change.

- 20mm+ AA Accuracy against Planes have been modified :
* Flakvierling : 10 --> 12.
* 20mm : 14 --> 18.
* 25mm : 24 --> 22.
* 40mm : 18 --> 21.
* 37mm : 18 --> 22.

---- Divisions changes ----

- 3.VDD : * Shturmoviki : 2/6/9 --> 0/5/7.
* Shturmoviki (PTR.) : 2/5/0 --> 0/6/0. 1 --> 0 star.

- 85. RD : * Sniper : 0/5/0 --> 3/5/0.
* T-34/85 '44 (Late) : 2/6/8 --> 3/6/8.
* T-34/76 '43 : 4/8/10 --> 5/8/10.
* 37mm 61-K AA : 3/4/0 --> 4/0/0.
* 52-P : 3/4/5 0 star --> 4/5/6 2 stars.
* 82mm Mortar : 2 --> 1 star.
* F-22 Off-map : 1/0/2 --> 1/2/3.
* M-30 Off-map : 0/1/0 --> 1/2/0.
* Planes slots : 1/1/1/1/2 --> 1/1/1/1/2/2.
* Recon Slots : 1/1/1/1/2/3 --> 1/1/1/1/2/2.

- 78.Sturm : * 15cm NbW 41 : 2/3/4 --> 3/4/5.
* Panzerwerfer : 0/2/3 --> 0/3/4.
* s.IG 33 : 2/3/0 --> 3/4/0.
* Le.IG 18 : 3/4/5 --> 4/5/6.
* 81mm Mortar : 3/4/5 --> 4/5/6.
* Spähtrupp (LMG) : 3/7/9 --> 5/7/9. Increased amount of SdKfz 250/1 to 5, as transport option.
* Ersatztruppen : 0/11/13 --> 8/11/13.
* Grenadier (PzF) : 0/10/12 --> 7/10/12.
* Sturmschützen : 3/6/0 --> 4/6/0.
* Tank Slots : 1/1/1/1/2/3 --> 1/1/1/1/1/3.
* Infantry Slots : 1/1/1/1/1/1/2/3 --> 1/1/1/1/1/1/1/3.
* Recon Slots : 1/1/1/1 --> 1/1/1/1/2.

- 11.SS-PzGrenadier : * Addition of the SdKfz 251/9 in Support. 1 card of 6/0/0 2 stars.

Update: 24 Jun, 2021 @ 4:18pm

---- Core gameplay changes ----

- Effects of the SS Trait has been reduced : +35 --> +32% Stress Resilience.

- Addition of a new Trait : Shtrafniki Officers. Giving +10 Accuracy, +15% RoF, +30% Stress Resilience and the same Influence as Leader to its beneficiaries.

- Addition of a new Soviet division : welcome the 1st Guards Rifle division.

- Introduction of a new mechanic for Planes : they now can gain stripes (or stars) by killing enemy units. For the moment, it's set up as a Plane needs 3 kills to gain 1 star.

- ALL Planes' turn radius value have been reduced by 10%.

- Changes to native Influence values for the following units :
* Tanks and TDs : 0.05 --> 0.09.
* Armored Cars, HT and weaponized cars/bikes : 0.05 --> 0.07.

---- Balance changes ----

- Costs of the following units have been modified :
* DP Gruppa : 26 --> 29.
* 2cm FlaK 38 Support : 36 --> 40.
* 2cm SS-FlaK 38 Support : 36 --> 43.
* Veteran DP Gruppa : 30 --> 33.
* IS-2 '44 (Late) : 175 --> 170.

- Minimal range Dispersion value has been slightly increased for ALL Rocket arties.
- Dispersion reduction for the Flakvierling against Ground targets.
- Dispersion reduction for ALL 20mm Autocannons against Ground targets.
- Slight Dispersion reduction for ALL AA weapon against Planes.
- Critical Bonus values against Planes for all AA weapons (from 20mm and above) have been slightly increased.
- Flamers and TNT charge stats have been slightly nerfed.
- Flamers and TNT charge range reduced.

---- Divisions changes ----

AXIS :

- 1.Skijäger : * Ski.Flamm.Pionier (Explos.) : 0/7/9 --> 0/5/7.
* Ski.Pionier GrB39 (Explos.) : 0/7/9 0 star --> 0/5/7 1 star.
- 5.SS-Pz : * SS-Flamm.Pionier (Explos.) : 3/7/9 --> 3/5/8.
- 6.LW-Feld. : * Lw-Jäger Flamm.Pionier (Explos.) : 3/7/9 --> 3/5/7.
* Lw-Jäger Pionier GrB39 (Explos.) : 4/8/0 --> 3/6/0.
- 11.SS-Pz.Gren. : Addition of the SdKfz 251/9 Wurfrahmen.
- 14.Infanterie : * Flamm.Pionier (Explos.) : 5/8/10 --> 4/6/8.
* Pionier GrB39 (Explos.) : 1 --> 2 stars.
- 16.Pz : * Slots numbers and costs changes.
* Bonus A : 200 --> 150.
* SdKfz 250/7 : Removed.
* SdKfz 251/2 : 2/0/0 --> 3/0/0.
- 20.SS-Grenadier : * SS-Flamm.Pionier (Explos.) : 3/7/0 2 stars --> 3/5/7 1 star.
* SS-Füsilier : 4/7/9 --> 4/6/8.
* Overall reduction of native stars.
- 25.Pz.Gren. : * Flamm.Pionier (Explos.) : 4/7/0 --> 3/5/7.
* Pionier GrB39 (Explos.) : 5/7/0 --> 4/7/0.
- 28.Jäger : * Jäger Flamm.Pionier (Explos.) : 4/8/10 2 stars --> 3/5/7 1 star.
* Jäger Pionier GrB39 (Explos.) : 0/9/0 1 star --> 0/7/9 2 stars.
- 78.Sturm : * Flamm.Pionier (Explos.) : 4/8/10 --> 3/5/7.
- Fs-Pz.HG : Fs.Pz-SturmPionier : 0/5/8 --> 0/4/7.
- Korps.Abt.E : * Flamm.Pionier (Explos.) : 3/6/8 --> 3/5/7.

SOVIETS :

- Tyurina : * Sturmoviki : 3/7/9 --> 3/5/7.
* Sturmoviki (PTRS) : 3/6/8 --> 2/4/6.
- 55th GRD : * Sturmoviki : 3/7/0 --> 3/5/7.
* Sturmoviki (PTRS) : 3/6/0 --> 3/5/0.

Update: 16 Jun, 2021 @ 2:52pm

---- Bugs and Typos fixes ----

- A crash caused when giving the Move&Attack order to the Veteran Lovesz (PzF) unit has been fixed.

- Attempt to solve some weird behavior of StuG IIIs and Tiger Es in cities.

---- Core balance changes ----

- Dissimulation value in cities have been further reduced.

---- Balance changes ----

- Costs of the following units have been modified :
* Tiger II (Sieren) : 220 --> 195.
* Tiger II (Sieren) (Komp.Führer) : 232 --> 207.

---- Divisions changes ----

- 16. Panzer :
* SdKfz 222 : 2/0/0 --> 3/0/0.
* SdKfz 250/9 : 0/5/0 --> 5/0/0. 2 --> 1 star.
* Aufk.GePz.Grenadier : 0/5/0 --> 4/6/8. 2 --> 1 card.
* Spähtrupp (LMG) : 2 --> 3 cards.
* GePz-Pionier : 0/8/0 --> 5/8/11.
* GePz.Grenadier : 0/6/9 --> 4/7/9.
* Panzer-Pionier : 3/6/9 2 stars --> 5/7/9 0 star.
* Pz.Grenadier (PzF) : 5/8/10. 1 --> 2 cards.
* Pz.Grenadier (MG-34) : 6/9/12 --> 6/9/11.
* Vet. Pz.Grenadier : 3/6/9 1 star --> 4/6/8 2 stars.
* Mot.Pionier : 4/7/10 --> 5/8/0. 1 --> 2 cards.
* Increased amount of Kubelwagen as transports.
* SdKfz 251/3 : 1/0/0 --> 2/0/0.
* Pz.Grenadier Führer : 2/3/4 --> 3/4/5. Addition of 2 stars availability.
* SdKfz 251/16 : 4/6/9 --> 5/8/0.
* Panther (Abt.Führer) : Now available from phase A.
* StuG III G (Komp.Führer) : Now available from phase A.
* Panzer IV H (Komp.Führer) : 2/3/4 --> 2/4/0.
* 81mm Mortar : 3/4/5 --> 4/5/6.
* Grille : 2/3/4 1 star --> 3/4/5 2 stars.
* LeFH 18 Off-map : 1/2/3 --> 1/2/0
* sFH 18 Off-map : 0/1/2 --> 1/2/0. 1 --> 2 cards.
* Infantry slots : 1/1/1/1/1/1/3/3 --> 1/1/1/1/1/1/2/3.

Update: 15 Jun, 2021 @ 7:42am

---- Bugs and Typos fixes ----

- The Saving bug caused by the SS-PaK40 in the 20.SS-Grenadier has been fixed.
- The number of transports for the 20.SS-Grenadier has been improved.

- Addition of the missing SS-2cm Flak 38 in the 11.SS-PzGrenadier.

Update: 14 Jun, 2021 @ 6:44pm

---- Bugs and Typo fixes ----

- The Smoke Trait for the Grenadier Führer has been removed as they don't have any Smoke grenades.
- Names corrections for some 1.Piechoty Polish Infantry units.
- Addition of the Kazaki Trait to the Reservnye Kazaki unit.

---- Core gameplay changes ----

- Phys. and Suppress. Dmg reduction values given by building to Infantry units have been slightly reduced.

- Infantry entrenchment :
* Lvl 1 : No change.
* Lvl 2 : Dmg reduction ratio : 0.91 --> 0.88. Dodge effect removed.
* Lvl 3 : Dmg reduction ratio : 0.87 --> 0.7. Dodge effect removed.
* Lvl 4 : Dmg reduction ratio : 0.46 --> 0.55. Dodge : -18 --> -10 Accuracy.

- Addition of the 20. Waffen-Grenadier der SS and the rework of the 11.SS-Freiwilligen PzGrenadier. They're coming with their own Autofills.

- Addition of a new nation in the game : Estonian (Axis side).

---- Balance changes ----

- The costs of the following units have been modified :
* All Recon High Command units : 40 --> 50.
* Desant. Dozor : 25 --> 24.
* Desant. Doushka : 40 --> 38.
* Desant Gvardyia Avto. : 34 --> 32.
* Desant. Gvardyia (DP) : 30 --> 29.
* Desant. Gvardyia PTRD : 28 --> 26.
* Desant. Gvardyia PTRS : 34 --> 31.
* Desant. Konnaya Razvedka : 48 --> 47.
* Desant. Razvedka : 32 --> 30.
* Desant. Shturm. Razvedka : 37 --> 36.
* Lw-Infanterie-Pionier (Explos.) 27 --> 29.
* Reservnye Kazaki : 16 --> 18.
* Sperr-Pionier (Explos.) : 29 --> 30.
* 2.8/2cm s.PzB 41 : 20 --> 15.
* SS-Ersatz-PzGrenadier : 23 --> 24.
* SS-PzGrenadier Führer : 30 --> 27.
* Vet. Desant. Gvardyia : 32 --> 30.
* Vet. Desant. Gvardyia Avto. : 38 --> 36.
* Vet. Desant. Gvardyia (DP+FstPat) : 35 --> 33.
* Vet. SS-Pz.Pionier : 34 --> 35.
* La-5FN (2x50) : 106 --> 110.
* La-7 (2x50) : 116 --> 125.
* La-7 (2x100) : 125 --> 135.
* SdKfz 4/1 Panzerwerfer : 83 --> 80.
* WLA-Mortar 82mm : 70 --> 65.
* Yak-1b (2x50) : 93 --> 110.
* Yak-1b (2x100) : 100 --> 120.
* Yak-9b (2x100) : 103 --> 125.
* Yak-9b (4x100) : 118 --> 130.

- Slight increase in the Phys. and Suppress. values for the PPsH 41.
- Addition of critical Bonuses for the PzB 39 and s.PzB41 weapons.
- Aim time reduced for the s.PzB 41 : 5.7 --> 4s.
- Aim time increased for all Flamers :
* Infantry : 2 --> 2.5s.
* Vehicles : 2.5 --> 3s.
- Overall Dispersion reductions for all Indirect fire weapons of Mortars, Infantry guns and SPGs.
- Cluster AP efficiency against armored targets has been improved.

- Adjustment of the turret rotation value of the Standard T-70 to the value of other variants (it's an increase).

---- Divisions changes ----

- 16. Panzer : New economies :
* 83/150/128 and 98/140/128 with 200 Bonus in A and 120 Bonus in B.

- 6. LW-Feld. :
* AT Slots : 9 --> 8 slots : 1/1/1/1/1/2/3.
* Tank Slots : 1/1/1/2 --> 1/1/1/4.
* AA Slots : 1/1/1/2 --> 1/1/1/3.
* Lw. Infanterie-Pionier : 6/9/12 --> 5/8/10.
* Lw. Jäger-Flamm.Pionier (Explos.) : 5/8/10 --> 3/7/9.
* Lw. Jäger-Pionier GrB39 (Explos.) : 5/8/0 --> 4/8/0.
* Ju-88 S1 Cluster AP : Removed.

---- Visual changes ----

- Addition of a new Screen for the Main menu ingame.

Update: 8 Jun, 2021 @ 9:24am

---- Bugs & Typo fixes ----

- The lack of Influence for the Pferdehalter has been fixed.
- The Saving bugs for the Polish and Hungarian Recon High Command units have been fixed.

- Fixes for typos about Min Influence in different effects for Infantry.

- The amount of Ammo for the Hungarian Paras has been fixed.

---- Core Gameplay changes ----

- Planes 'Weapons jammed' critical now increases the amount of Suppress. Dmg received.

- Addition of gradually increasing effects of increasing Suppress. Dmg ratios with the amount of Suppression taken, starting from 25% Stress :
* 25% Stress --> +10% Suppress Dmg received.
* 50% Stress --> +30% Suppress Dmg.
* 75% Stress --> +50% Suppress Dmg.

---- Balance changes ----

- The costs of the following units have been modified :
* Gvardyia M-42 / Veteran M-42 : 50 --> 46.
* Gvardyia Zis-3 / Veteran Zis-3 : 58 --> 55.

Update: 6 Jun, 2021 @ 8:18am

---- Bugs and Typo fixes ----

- The crash caused when giving the Move&Attack order to the Mot.Avto.Komroti has been fixed.

---- Core gameplay changes ----

- Addition of new Order only Recon High Command units can use, called Black Ops (or Op. Clandestines in French), which will give +0.16 Influence to up to Infantry recon units (4 men and more) for 3min. After it has been used, it will need 12min to be used again.

- Addition of a new Trait : Recon High Command. It's a Trait for a new kind of Command unit that will give +20% Stealth to all Infantry Recon under the red AoE. It's also linked to the Black Ops order, as only units with this Trait can give the new Order.

- Infantry resilience against HE, 20mm shells and Bullets has been slightly reduced.

---- Balance changes ----

- The cost of the following units has been increased :
* Avtomatchiki Komroti : 30 --> 33.
* Mot.Avto.Komroti : 30 --> 33.

- Support Flak 38 HP value has been increased : 4 --> 6.
- Mot.Avto.Komroti are now equipped only with PPsH41 as weapons.

---- Divisions changes ----

- Addition of the new Recon High Command units in all divisions.

- 16.Pz : Addition of a card of PzSchreck : 6/8/10 2 stars.

Update: 5 Jun, 2021 @ 10:37am

HOTFIX

---- Bugs and Typo fixes ----

- The crash caused when giving the Move&Attack order to the Veteran Shturm.Ravedka unit has been fixed.

Update: 5 Jun, 2021 @ 10:11am

---- Bugs and Typo fixes ----

- The crash caused when giving the Move&Attack order to the Shturm.Razvedka unit has been fixed.

---- Core gameplay changes ----

- Changes to the Planes' critical template to reduce the chance of Death criticals.
- Changes to the Planes' critical template to make criticals which forced a plane to stay on field but being incontrollable, be replaced by ones which just multiplies by 3.5 any Suppression damage received.

- Display change to show the Planes' HP values.

---- Balance changes ----

- Flamers Aim time reduced from 3 to 2s.
- Flamers Reload time reduced from 30 to 20s.
- TNT Aim time reduced from 5.5 to 2.5s.
- TNT Reload time reduced from 30 to 20s.

---- Divisions changes ----

- 167-ya Strelkovy :
* Avtomatchiki Komroti : 3/4/5 --> 2/3/4.
* Addition of a NKVD card as 3/4/5 2 stars.