XCOM 2
[WOTC] Additional AI Behaviors
Showing 1-5 of 5 entries
Update: 31 Jul, 2021 @ 9:38pm

Fixed a bug where concealed units were being counted within the blast radius when selecting destructable targets.

Update: 28 Nov, 2019 @ 4:49pm

TryStandardShotOnDestructible - Added exclusions to where if there is 1 friendly in the blast radius the friendly cannot be oneself or the Chosen.

Update: 27 Nov, 2019 @ 10:10am

Added Additional criteria for TryStandardShotOnDestructible that allows for 1 friendly in the blast radius with at least 2 enemies.

Update: 26 Nov, 2019 @ 6:41pm

Update: 26 Nov, 2019 @ 6:00pm