Arma 3
Aiming Deadzone Fix
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Update: 26 Apr, 2020 @ 8:39pm

The mod is now disabled when swimming in order to fix a diving/ascending issue. Unfortunately this means that it no longer works when using weapons underwater.
If there is significant interest in fixing this, let me know. But given how niche this use case is, I don't expect it will be a big issue for most people.

Update: 14 Apr, 2020 @ 11:08pm

Fixed bug when falling.

Update: 25 Feb, 2020 @ 2:45am

- Fixed a bug with the animation blocking system
- Centered Aim option
- Fixed an error message introduced by CBA changes

Update: 19 Jan, 2020 @ 4:19pm

Added Server Key - hopefully

Update: 19 Jan, 2020 @ 5:59am

Fixed a major bug in vertical smoothing that caused weapon sights to become seriously misaligned. Effect can be disabled (really, you should leave it on) and configured in settings.

Update: 19 Jan, 2020 @ 5:55am

Update: 19 Jan, 2020 @ 5:52am

Update: 19 Jan, 2020 @ 5:49am

Update: 17 Jan, 2020 @ 5:00am

Quick fix for a bug caused by a typo

Update: 17 Jan, 2020 @ 1:15am

- Added new method of operation for the mod (enabled by default)
- Refactored a lot of code
- Player parented-to-object fix (disables mod operation)