Barony
Morrum [Blessed Addition]
Showing 51-60 of 103 entries
< 1 ... 4  5  6  7  8 ... 11 >
Update: 21 Apr, 2020 @ 3:21pm

  • +MAP 26 generation labyrinth18
  • +MAP 4 generation mine30

  • +2 rooms Garden

Update: 19 Apr, 2020 @ 5:14am

  • +MAP 8 generation labyrinth21
  • +MAP 12 generation mine08

Update: 17 Apr, 2020 @ 8:13am

  • Disable spawn loot garden

  • +MAP 18 generation labyrinth07
  • +MAP 10 generation mine60
  • +MAP 2 generation garden06
  • +MAP 1 generation garden05

  • Fix+replace labyrinth45 (same room)

    At first, scripts were added to start. Later they will be removed when I'm sure I can get used to them

Update: 15 Apr, 2020 @ 9:57am

  • +MAP 6 generation labyrinth32
  • +MAP 11 generation mine01

    Delete same room mines > +MAP 1 generation mine26/27/29

Update: 13 Apr, 2020 @ 11:41pm

Fix level.txt

Update: 13 Apr, 2020 @ 2:24pm

  • +MAP 13 generation labyrinth4
  • +MAP 5 generation garden07

Update: 12 Apr, 2020 @ 9:55am

Optimization
the same rooms have been merged into MAP mode.

  • swamp36-37-38

  • +MAP 3 generation labyrinth35
  • +MAP 21 generation labyrinth36
  • +MAP 11 generation mine52
  • +MAP 5 generation mine58

  • delete mine83 (same room)

Update: 11 Apr, 2020 @ 5:00am

Optimization
the same rooms have been merged into MAP mode.

  • mine69 mine70 mine71 mine27 mine26 mine28

  • Fix mine26b (add press plate) (Often the exit from the level would appear behind the gate.)
  • Fix GardentoSwamp (add -4 level exit) (The player only appeared on the top floor of Swamp.)

  • +MAP 16 generation labyrinth16

  • add new file Levels.txt
    I forgot to add it last time. The player can now go to the garden instead of the mines.

Update: 10 Apr, 2020 @ 10:34am

  • Fix start (adding exit to garden/ delete gate decoration on the wall)

  • +MAP 4 generation Garden04
  • +MAP 2 generation Garden06
  • +MAP 6 generation labyrinth15

  • + 2 rooms Garden

Update: 9 Apr, 2020 @ 12:32pm

  • +MAP 10 generation labyrinth25
  • + 4 rooms Garden

    Added new parallel level The old garden. It is still in the testing stage for there are still a lot of errors left. I have written off the developer, maybe he can somehow help in this issue.

    The Old Garden will have an output in Swamp, but I think it can be done so that the player can always change the floor. What do you think?