XCOM 2
Raider Faction: Global Occult Coalition
Showing 11-20 of 28 entries
< 1  2  3 >
Update: 16 Jul, 2020 @ 11:47am

-Cleaned up minor config mistakes pointed out by Malek Deneith

Update: 25 Jun, 2020 @ 2:24am

-Fixed the format of Chinese translation files.

Update: 22 Jun, 2020 @ 4:53am

-Added Simplified Chinese and Traditional Chinese translations. Credit to Mogwai for translating everything.

Update: 11 Jun, 2020 @ 6:37am

-Death squad sitrep should only appear at force level 9, therefore only on 2nd tier, Thank you djvandebrake, for showing me this config setting i completely overlooked.

Update: 11 Jun, 2020 @ 2:43am

-I made GOC Death squad sitrep only spawn at forcelevel 6 and up.

Update: 29 May, 2020 @ 1:03pm

-Decreased tier 1 Sectopod Armor from 3 to 2
-Decreased tier 2 Sectopod Health Points from 18 to 16

Update: 28 May, 2020 @ 12:11pm

-attempt at making distiller compatible with Primary Secondaries

Update: 11 May, 2020 @ 4:07am

-Nerfed The GOC Combat chassis on all tiers, as I realised that throwing that machine at people who have no chance of beating it is unfair.

Update: 8 May, 2020 @ 4:44am

-fixed minor typos in xcomgame data

Update: 22 Apr, 2020 @ 10:02am

-Fixed issue with Distiller causing holder to have 2 pistolfire abilities
-Fixed issue with Reaver not recovering an action point for standard shot on killed lost.