Stellaris

Stellaris

!Larabee's Modified Star Wars Weapons
Showing 21-28 of 28 entries
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Update: 19 Mar, 2020 @ 3:56am

2.6.1 update

Update: 17 Mar, 2020 @ 3:10am

Updated to comply with 2.6.0

Update: 16 Mar, 2020 @ 6:04pm

- added medium and large versions of the blaster star weapon, so stations are not left without any weapons
- the level 1 missiles are unlocked by default to allow stations to fill there G slot.

Update: 12 Mar, 2020 @ 9:29am

- Fixed all ion cannons not costing anything due to a syntax error.
- Updated to be compatible with the 2.5 version of sw weapons.

Update: 25 Jan, 2020 @ 8:17am

- Possible fix for random game crash

Update: 11 Jan, 2020 @ 9:13am

Reduced commonent costs to make large star wars ships appealing for AI

Update: 18 Dec, 2019 @ 7:49am

added is_reverse_engineerable = no to all turbo laser colours. You commit to the colour you choose dammit.

Update: 18 Dec, 2019 @ 7:41am