Divinity: Original Sin 2

Divinity: Original Sin 2

Green Necrofire
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Update: 5 Mar, 2023 @ 8:44am

Changes v1.0.3.1
  • Updated to latest extender release (v57/v58).
  • Added pt-br localization export (still in english).

Update: 4 Jun, 2021 @ 9:33pm

Changes v1.0.3.0
  • Updated to latest extender release (v54).
  • Added GM and Arena targets.

Update: 9 May, 2020 @ 6:59pm

Changes v1.0.2.0
  • [Extender] Added Epidemic Of Fire description support for EE2, with Odinblade mod order consideration (if Odinblade's Pyro Overhaul is lower, his description with Purple flavouring will be used instead).
  • [Extender] Updated extender support.
  • Added localization entries for other languages (currently all in english).
  • Updated LeaderLib support (minor debug/developer stuff).

Update: 9 May, 2020 @ 6:57pm

Update: 25 Jan, 2020 @ 12:33pm

1.0.1.0b

Changes
  • Removed an effect override causing Hellfire to not display any fire effects (RS3_FX_GP_Status_Necrofire_Permanent_01).

Update: 7 Jan, 2020 @ 5:15pm

1.0.1.0

Changes
  • (OsiExtender) Removed the incarnate fireball override. The regular fire incarnate should no longer have "Cursed Fireball" instead of their regular Fireball skill.

Update: 3 Jan, 2020 @ 10:13pm

Update: 3 Jan, 2020 @ 9:34am

Changes

  • Effect name typo fix (LLLGREENFLAME_FX_Skills_Fire_Prepare_Voodoo_Root_02-> LLGREENFLAME_FX_Skills_Fire_Prepare_Voodoo_Root_02).

Update: 3 Jan, 2020 @ 6:38am

1.0.0.1

Changes
  • Removed Green Necrofire's story scripts (were just for LeaderLib registration / debugging).
  • Now using Lua to register to LeaderLib, if the extender is present.
  • Fixed necrofire clouds using the surface version's sparks.

Update: 21 Dec, 2019 @ 6:14pm