Divinity: Original Sin 2

Divinity: Original Sin 2

Feenex's Battle Pack: Shapeshifting
24개 중 1~10개 표시 중
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업데이트: 2020년 9월 26일 @ 오전 8시 54분

PATCH NOTES - BALANCE CHANGES
Version 1.0.3.4

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Balance Changes

Tree Shape
  • Fixed an issue where Tranquility's status icon did not appear correctly.

업데이트: 2020년 9월 21일 @ 오후 5시 58분

PATCH NOTES - BALANCE CHANGES
Version 1.0.3.3

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Balance Changes

Shapeshifting
  • The polymorphic damage bonus has been reduced to 5%.
  • The polymorphic damage bonus now applies to basic weapon attacks. (This change has been noted in the Shapeshifting status)
    Note: These changes are only applicable to those using the NSE.

Incarnate King Shape
  • Base weapon damage increased by 10%.

Werewolf Shape
  • Base weapon damage increased by 15%.

Nature's Guardian
  • Nature's Guardian has undergone several statistical damage changes. These changes amount to a roughly ~35% reduction in damage.

Starfall
  • Base damage increased by 15%.
  • AP cost reduced by 1.

Frostmourne Unique Weapon
  • Weapon damage has been significantly increased, amounting to a roughly ~57% damage increase.

업데이트: 2020년 9월 4일 @ 오후 8시 19분

PATCH NOTES - BUG FIXES
Version 1.0.3.2

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Bug Fixes

Shapeshifting
  • Fixed an issue that caused a crash to desktop when Shapeshifting while that character has Adrenaline memorized from Odinblade's Scoundrel Overhaul.

업데이트: 2020년 8월 30일 @ 오전 6시 56분

PATCH NOTES - BUG FIXES
Version 1.0.3.1

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Bug Fixes

Shapeshifting - Tags
  • Tag strings will now read correctly when Shapeshifting from an Origin character.

업데이트: 2020년 8월 26일 @ 오전 8시 38분

PATCH NOTES - BUG FIXES
Version 1.0.3.0

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Bug Fixes

Shapeshifting - General
  • While shapeshifting, skills will now correctly be prevented from being used if not a Shapeshifting-allowed skill.

Beetle Form
  • Beetle Blast skill now properly displays its icon.

업데이트: 2020년 8월 16일 @ 오후 12시 41분

업데이트: 2020년 8월 11일 @ 오후 1시 44분

업데이트: 2020년 7월 29일 @ 오후 6시 44분

업데이트: 2020년 7월 29일 @ 오후 3시 47분

업데이트: 2020년 7월 20일 @ 오후 2시 49분