Homeworld Remastered Collection

Homeworld Remastered Collection

Star Trek: Chronicles - 2160
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Update: 24 Apr, 2022 @ 10:14pm

- Klingon and Romulan ships have names in the UI now

Update: 15 Apr, 2022 @ 10:12pm

- Optimised UI in flight mode and ship gallery
- Ship build description update by Gible
- Renamed the mod from Continuum to Chronicles to avoid association with the new NFT game

Update: 22 Jan, 2022 @ 9:17pm

Bug fix
- Weapons now cast light again
- Lighting for the Badlands map has been fixed (visible in random maps only)

Updates
- Added Spoonfrog's script for falling salvage to invasion mode
- New Invasion background "Ice Moon" by Spoonfrog
- Changed the debug screen to show the ship heading in azimuth/elevation angles like "123 mark 45"
- Fixed ships with duplicate specialTurnLeftManeuver
- Show number of attackers/targets in ship debug windows

Update: 14 Dec, 2021 @ 7:13pm

Updates
- The shipyard attack family was not handled by the correct weapon set leaving them invulnerable

Update: 13 Dec, 2021 @ 12:21am

Updates
- Some units with the hyperspace ability present but disabled were getting this enabled incorrectly

Update: 11 Dec, 2021 @ 11:35pm

Updates
- Minor tweaks for multiplayer stability

Update: 2 Dec, 2021 @ 2:36am

Updates
- Minor tweaks to shield and separation scripts
- Added "Warp recovery time" game option to invasion mode

Update: 28 Nov, 2021 @ 1:02am

Update
- fed_ENT_freedom is now armed
- Tweaks to improve multiplayer stability

Update: 27 Nov, 2021 @ 4:38pm

New Ships
- new model for kng_ENT_bop by Wholock
- new model for fed_ENT_TEL_tgarim by Max Loef
- new model for kng_ENT_d5 by Wholock
- new model for kng_ENT_resourcecontroller by Wholock
- improved kng_ENT_d4 by Atrahasis
- new model for kng_ENT_raptor by Major Stress

New Content
- All map backgrounds have been overhauled and improved (thank you Major Stress!)
- New Invasion maps (thank you Major Stress!)
- Starships now visibly construct in shipyards
- Many more options for Deathmatch (including a kick arse debugging toolkit!)
- Added speed boost special ability to fed_ENT_shuttlepod
- Ship debris are now using the salvage system with a 200 second "burn" time before they despawn

Updates
- Refactor of all mod scripts to improve performance and reliability (thank you Olmysen!)
- Updates to most ship specular and reflection maps
- Updated and Expanded flight mode technical demonstration
- Font and UI updates

Fixes
- XP script is working again and rank is visible on mouseover

Update: 19 Feb, 2021 @ 4:09pm

Updates
- Torpedoes now inherit the tactics of the firing ships and have multipliers applied based on the tactic used
- Overhaul of attack manoeuvres
- New shield FX shader

Fixes
- Avoidance family updates improve collision avoidance for all ships and pathing for miners

New Content
- new 2 player map "Amleth Nebula"
- new 3 player map "Holaren Nebula"
- new 4 player map "Vasilakis Expanse"
- new 5 player map "Betreka Nebula"