A Hat in Time

A Hat in Time

Online Party Animation Repair Tool (OPART)
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Update: 10 Jan, 2022 @ 9:37am

Update 5.7:
1. Added "Fix Font" config. Before that the fix was used all the time.
2. Added AnimTree replication using player state meta data.
3. Added ability to add Hat Kid-like AnimTrees on the fly when the script finds out that player class uses at least one Hat Kid's AnimSet for its Mesh.
4. Re-written some of the string functions.

Update: 5 Jan, 2022 @ 3:22pm

Update 5.6: Switched from Hat_GhostPartyPlayerStateBase to Hat_GhostPartyPlayer for HookActorSpawn.

Update: 8 Dec, 2021 @ 5:12pm

Update 5.5: Due to experimental Modding Tools using newer version of package, I had to opt out from it and re-cook mod.

Update: 8 Dec, 2021 @ 4:00pm

Update 5.4: Quick update. I forgot to do same thing from previous update but with CollisionRadius.

Update: 8 Dec, 2021 @ 3:47pm

Update 5.3: Fixed CollisionHeight never using CrouchHeight from PlayerClass.

Update: 7 Dec, 2021 @ 8:57am

Update 5.2: Optimization update.

Update: 3 Dec, 2021 @ 2:46am

Update 5.1:
1. Made players that have no OPART meta data be ignored by Scale repair.
2. Added Argle's OPP Hiding meta data so even with unknown player classes Scale repair works correctly.
Once modding is back on Vanessa's Curse builds the following changes will take place:
1. Even if Scale repair is disabled, OPART will still restore scale to all of Vanessa's Curse Online players.
2. Argle's OPP Hiding is disabled by OPART in Vanessa's Curse and only default PlayerVisualClass values are used.

Update: 1 Dec, 2021 @ 10:56am

Update 5.0: Scale repair is now using player state's meta data to hold data.

Update: 29 Nov, 2021 @ 1:49pm

Update 4.9:
1. Added support for Hat Kid-like AnimTree added by Playable Caitlyn and Playable Yuki mods by XementumU.
2. Added a way to specify Hat Kid-like AnimTrees inside SeqVar_ObjList or ObjectReferencer class used to add Hat Kid-like AnimSets.

Update: 12 Nov, 2021 @ 6:14pm

Update 4.8: Small update that won't likely do anything.