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I'm not adding Altiami's OPE mod as requirement, because it's not mandatory. Also I can't guarantee that OPE mod will work 100%, because it hasn't been updated for a long time and I personally had issues with it.
Why not make a suggested download in the desc I nearly thought OPE was not necessary because of the option in this mod "Update online party players expressions" option.
If you don't have mods that attach expression components to online players (like Online Party Expressions), then online player won't have any.
You won't have compatibility issues having both OPART and Online Party Expressions installed as they have completely different features.
Obviously fixes I added to OPART benefit Online Party experience - all of them are also controllable through mod config, so you can disable features you don't need.
I'm trying to achieve the most synced Coop vanilla experience with Online Party.
The mods I found and I'm using are Party Plus, Party Expressions and Super Syncing.
You can already see what's new about Online Expressions - if you have version 6.4 or above, you should see Online Players be able to actually blink.
However I don't know if current version works and from what I know Altiami does not plan updating it.
I stopped relying on OPE for my own playable characters and switched to my method of syncing expressions, however I am not going to apply it to all characters and all expressions since OPE already exists.
Great success!
Nice.
Happy 2nd birthday to OPART!
The updated one replicates player scale directly from values received from other player instead of attempting to restore it itself.
There's no protection from cases when:
a. Modder makes animation that is called same way one of default animation is and adds OPART support to it.
b. Several mods that have OPART support also have animations that share same name.
In both cases the animation can be overriden and cause issues like described below (weapon not being put on the shoulder).
The example of this situation is having Don's Chicken Dance animation all the time even if config is set the way animation only works in emote.
Same error may have caused issue described by ZargShaker in the comments below.
Sorry for the inconveniences.
It must be a mods conflicting one another instead
I don't know if this issue is going to happens on your end but it happens on mine
also can you check if this issue also happens with the Hootenanny Returns too?
Probably not much you can do about it but in case anyone got the problem simply unequipping the badge makes them work again