Fistful of Frags

Fistful of Frags

[Shootout] Floodrock 1.5
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Update: 29 May, 2020 @ 2:14pm

Floodrock 1.5
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

This is one of the biggest updates to Floodrock yet, so expect a lot of changes from 1.41!

+ Added a new connector to toxic from squeaky room.
+ Added a new passageway into main room from window room.
+ Added a mine outside CT Spawn, connecting to gambling room.
+ Various clipping and gun stuck spots fixed.
+ The chandeliers now move around upon being hit or shot at.
+ Extra lights added in new connector, extended squeaky and bottom room.
+ Stack of crates added outside towards window room, preventing an overpowered angle being used from main room regarding the new passageway.
+ The T roof now has a plethora of crates and whiskey barrels.
+ The main roof now has windows which can be smashed and as a result can be used in conjunction with the new crates to line up many effective dynamite throws.

~ The gold chest has been moved to the planks above the water pitfall in the bottom room.
~ The blue chest found in the main room has been moved to the new squeaky room.
~ The blue chest found in the bottom room has been moved to heaven.
~ Layout of main room has been altered significantly.
~ Shelf room and empty room were reworked with new and extra props.
~ Crate stack towards ramp room ladder moved, replaced with small step platform.
~ A cactus was moved.
~ The position of the ladder in ramp room has been altered and the platform provides more cover from directly below.
~ Many textures were re-wrapped and changed so players stand out better.
~ Water tower was replaced with a wooden tower with a stack of crates. The original model had buggy collisions and arrows could still be shot through it despite blocking bullets.
~ Bot nav mesh has been completely redone, to reflect on the many new additions

- There is no access to the far end of the top floor in ramp room, crates now block access just past where the doors (next to the ramps) are on the floor below. This change was made as this spot was relatively unused, with the exception that it was used to camp with Sharps rifles.

Update: 28 Jan, 2020 @ 1:56pm

Floodrock 1.41
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

This is a hotfix of 1.4

~ Added block bullets brushes around the water tower so it could not be shot through.
~ Optimised the map a fair bit so you should be able to squeeze out a bit more fps out of this update.

Update: 28 Jan, 2020 @ 6:16am

Floodrock 1.4
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

+ A hole in the wall has been created by the marshmallow rock, connecting the Desperado roof with Bombsite A

~ Bombsite A layout has changed considerably, the biggest changes being you can now jump up onto the hut roof using the new crates, a big water tower has also been added in for additional cover. One of the barrel shelves were removed in this change however.
~ Heaven exit is now on the right instead of straight on, exposing you to enemies towards the cliff. The doorway has also been widened here. The ladder has also been moved towards the left.
~ Some of the ladder holes have been widened up, making it easier for bots especially to get up and down them.
~ The navmesh has been updated yet again, making it easier for bots to get around.

Update: 20 Jan, 2020 @ 3:04pm

Floodrock 1.31
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

This is a hotfix of 1.3 which had a whopping filesize of 406MB. This update is at least 130% smaller!

~ Reduced the file size drastically

- Removed HDR, the majority of official maps do not have them and this was actually the cause of the filesize being so huge in the first place.

Update: 20 Jan, 2020 @ 4:25am

Floodrock 1.3
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

The map is now named fof_floodrock_1.3, as this will prevent download conflicts between you and servers running either a newer or older version of the map!

+ Added a set of planks which you can jump on from "Heaven" to get on top of "Mini", make sure you're light enough or have an axe/machete though!
+ Added a set of barrels which can be used to jump to "Heaven" towards the "Hell" window
+ Added some wooden boxes and more explosive barrels around the map for more fun
+ Added some more lighting in "Heaven" and "Bombsite A"
+ Added more outside detail like lights around signs and rocks behind "Vigilante Spawn"

~ Fixed up a lot of optimization in the map
~ Marshmallow was yet again reworked to allow you to jump up from the bottom part

Update: 16 Jan, 2020 @ 10:01am

Floodrock 1.2
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

~ Fixed cliff lighting by "Vigilante Spawn" using a set of displacement cliffs, thanks to Wolfgang
~ Moved the shelf in "Second Secret" out further as it was sucked halfway through the new wall funnily enough
~ Navmesh has been altered slightly

Update: 15 Jan, 2020 @ 2:44pm

Floodrock 1.2
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

+ Added more detail in the cliffs, especially towards the pitfall
+ Added a neat boost spot on top of "Mini"
+ Navmesh has been completely reworked, so hopefully they'll have an easier time getting about
+ Added more soundscapes and a diversity of them

~ A spawnpoint towards "Vigilante Spawn" has been moved forwards to make room for the cliffs behind it
~ Marshmallow has been redesigned, allowing you to walk to the top instead of crouch-jumping. You can also drop down onto "Mini" without having to jump
~ Improved clipping on various objects around the map
~ Wrapped most of the textures so they should be consistent now
~ Hopefully patched up all existing map leaks
~ Filled in the half-covered wall in "Second Secret"

Update: 9 Jan, 2020 @ 9:23am

Floodrock 1.1
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

+ Added props in "Lobby"
+ Added more ambient sounds
+ Added more detail on "Bombsite A" roof
+ Added a whiskey bottle in "Hell"
+ Added more bottle props on the whiskey shelves going into "Second Secret" in "Garage"
+ The cliffs now have a top displacement

~ "Second Secret" stairs were reworked to be more realistic
~ Continued to make "Outside" less boring
~ Many of the walls have been thickened up

Honorable mention to Wolfgang for many of the fixes, his review of the map here!

Update: 3 Jan, 2020 @ 3:56pm

Floodrock 1.01
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

+ Added stairs going on the left side of the complex
+ Added crates in the middle of the map for added cover

~ Moved a cactus towards the cliffs

Update: 3 Jan, 2020 @ 1:34pm

Floodrock 1.0
Additions are marked with a +
Changes are marked with a ~
Removals are marked with a -

+ Map is uploaded