Arma 3
[discontinued] Antistasi - Kunduz - Community Version
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Update: 16 Oct, 2020 @ 12:31pm

Version 2.3.1

Please note that the changelog is way too long for this small window.
You can find the changelog as well as the pbo files on our GitHub release-page for version 2.3.1.

Check it out here:
https://github.com/official-antistasi-community/A3-Antistasi/releases/tag/2.3.1

Update: 26 Jul, 2020 @ 7:36am

Version 2.3.0

Please note that the changelog is way too long for this small window.
You can find the changelog as well as the pbo files on our GitHub release-page for version 2.3.0.

Check it out here:
https://github.com/official-antistasi-community/A3-Antistasi/releases/tag/2.3.0

Update: 1 Feb, 2020 @ 5:02pm

Version 2.2.1 - 02nd February 2020

Changelog version 2.2.1 Antistasi Community Edition

============= Major ======================

GAMEPLAY CHANGES

- Re-enabled unit traits.


PARAMETER CHANGES

- Created parameter to allow unlock of LRs from the start (only regarding TFAR LRs)


MAP CHANGES (OLDER MAPS WILL NO LONGER WORK WITH 2.2 OR ABOVE)

- Added assets to positions like outposts on Chernarus Winter.
- Changed vehicle placement on Tanoa positions.
- Every map npw only has 32 slots on the rebell side. Reason: Performance.


============== Minor ========================


- Disabled unlocked IEDs in Vanilla arsenal.
- Changed playable Officer roles to TeamLead roles.
- Enabled further vehicles to be utilized for JNL loading.
- Added ACE spare barrel recognition.


================ Groundwork ===================


- Added building from CUP to be recognized as military buildings (also concerning 50. cal placements).


================ Bugfixes ========================

- Fixed an exploit where guests could grab certain gear using a loadout.
- Fixed added aggro for hostages/surrenderes.
- Fixed PvP loadout assignment.
- Fixed roadblock creation issue.
- Fixed airstrike issue.
- Fixed RPT spam based on town road setup.
- Fixed vehicle saving issue near HQ flag.
- Fixed weapon spawn issues in loot crates.
- Fixed issues in snow script (for snow maps like currently Chernarus Winter).
- Fixed radio tower rebuild issue.
- Fixed template issue regarding vehSDKTrucks.
- Fixed Bob's forgotten D.
- Fixed Zeus not being able to access all assets.
- Fixed initVar spam.


================= Code =========================

*DISCLAIMER* - Significant template changes are still underway. You might want to avoid making custom templates for a while!

- CSAT outposts and airfields are set in fn_initGarrison.sqf now.


Update: 4 Jan, 2020 @ 2:02pm

Version 2.2.0

Please note that the changelog is way too long for this small window.
You can find the changelog as well as the pbo files on our GitHub release-page for version 2.2.0.

Check it out here:
https://github.com/official-antistasi-community/A3-Antistasi/releases/tag/2.2.0