Wildermyth

Wildermyth

Expanded Humans: Themes
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Update: 15 Feb, 2022 @ 7:38am

Update
-Reign of Fire duration reduced to 3 turns.
-Shadow theme achievement form should work now.
-Changed the cost of two action skills.
-Changed the cost of main arm attacks to "attack" instead of "one".

Update: 30 Jan, 2022 @ 4:46am

Update:
-All achievement skins added sorry.
-Vanilla Poison updates.
-Fixed vanilla bugs reported and fixed by devs.
-Skunk spray +1 range, Skeleton stats modified, Torn Lash ranged attack, Tree arm Bash bug (same as vanilla fixes/updates).

Update: 29 Jan, 2022 @ 5:47am

Update:
-Fixed Bear, Skeleton, green, Shadow, Storm and Vine not giving achievements or not allowing change Theme appearance.
-Reduced physical damage from Skeleton King Dagger by 1.

Update: 2 Aug, 2021 @ 6:54am

Update
-Fly fixed (it worked on the lab).
-Some error logs fixed.

Update: 2 Aug, 2021 @ 3:40am

Update
-Fixed Crow, Fox, Skunk, Hawk and Rat torsos (now are linked to the head).
-Stacks of movement and stationary skills reduced to 5 and 3 respectively.
-Reduced physical and potency bonus given by stationary skills to 0.5.

Update: 1 Aug, 2021 @ 5:06am

Update
-Cleaning of the files.
-All morthagi parts are reachable.

Update: 23 Jul, 2021 @ 4:04am

Update
-Fixed Frog Invigoration.

Update: 18 Jul, 2021 @ 1:57pm

Update

Update: 10 Jul, 2021 @ 5:50am

Update
-Fixed Crow, Fox, Skunk, Shadow, Hawk and Rat forms not loading.

Update: 3 Jul, 2021 @ 3:46am

Update
-Crow body now should only be given after the head.