Total War: WARHAMMER II

Total War: WARHAMMER II

Visible Undercities
Showing 1-4 of 4 entries
Update: 4 Dec, 2020 @ 12:42pm

Updated for Throt & the Thots DLC

- Changed the renamed CA functions to their new definition (thanks CA)

Update: 3 Jun, 2020 @ 1:00pm

- Resolved crashes from Batman & Fatman update
- Removed the "discovered foreign slots" section, it caused me a lot of trouble and was barely worth it

Scroll bar unfortunately still doesn't populate when there's more than ~16 foreign slots, depending on your resolution. I'm looking into how to fix it, but list views like this are very difficult to manage. Thanks for your patience

Update: 24 Jan, 2020 @ 5:40pm

Incorporated a couple fixes for functionality.

- The zoom-to-undercity no longer takes FOREVER.
- The "discoverability" icon was moved to the left. The discoverability amount can only be seen on hovering the icon, but the icon will change colors based on the level - 0-19 is green, 20-59 is yellow, 60-100 is red.
- The UI will now refresh if income/discoverability changes, or if you find and add a new undercity/pirate cove, or whatever else. Right now, the UI will not remove a row if an undercity/cove is lost - just reload a save and that'll go away.

Update: 9 Jan, 2020 @ 6:38pm