Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 14 Feb, 2022 @ 10:40am

v.2.4.4.0
- Revised recoil forces for all tanks
- Fixed the problem with incorrect hitpoints been saved, save function overhaul

Update: 13 Feb, 2022 @ 8:34am

v.2.4.3.0
- HighCommand mode implemented, with all advantages of radio system

Update: 12 Feb, 2022 @ 10:47pm

v.2.4.2.3
- Workaround for Arma 3 date bug (like 31.09 and so)

Update: 10 Feb, 2022 @ 4:45am

v.2.4.2.2
- Reworked map system core, all routine job moved to server (should increase performance when on map)
- Sdkfz 251 front mg now has a belt feed (250 rnd magazine)
- Replaced laggy Me262 as a fighter with FW190
- Germans will attack the captured airbase more likely than other bases, and they get more reinforcements during end-game.

Update: 9 Feb, 2022 @ 10:17pm

v.2.4.2.1
- Wheel repair is now free, repair system has been simplified
- Fixed recoil for Wirbelwind
- Some small changes

Update: 8 Feb, 2022 @ 9:19pm

v.2.4.2.0
- Garrison units now can occupy placed mortars, and provide automatic artillery support
- Fixed some statics on the map
- Fixed tactical numbers for tanks
- Players now can have different spawn towns, and population decreases directly from it
- Germans receive reinforcements more frequntly after airbase capture
- Some fixes for recruits name script (to prevent duplicate last names)

Update: 6 Feb, 2022 @ 9:46pm

Hotfix 2.4.1.2
- Fixed saved loadouts remained unavailable on player's death. Loadouts now won't be removed from the vehicle on recovering.
- Fixed vehicles could become locked after player's respawn

Update: 6 Feb, 2022 @ 12:38pm

Hotfixed - GUERloop function.

Update: 6 Feb, 2022 @ 11:13am

Update: 6 Feb, 2022 @ 10:26am

v.2.4.1.1
- Fixed fast travel with guns