Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 6 Feb, 2022 @ 7:55am

v.2.4.1.0
- Greatly increased the effectiveness of bombing script for player units.
- Soviet and US radio now share the same frequency to avoid annoying micromanagement
- Fixed german planes landing on Selakeno airfield
- Fighters and tactical bombers now can take off from Selakeno airfield
- Fixed spawned Wirlbelwind exploding at Almyra base
- Allied units now can be healed without PiR, so it moves to optional mods (for enemy soldiers reviving only)
- If your gunner gets xp due to kill, all the crew gets 2 xp too
- Spawned German tanks now have random tactical numbers
- other small fixes

Update: 5 Feb, 2022 @ 12:28pm

Update: 5 Feb, 2022 @ 11:13am

v.2.4.0.0
- Loot now can be transfered to\from tanks and planes
- Fixed problems with delivering orders in port
- Tracks repair now free in full repair too
- Many other fixes

Update: 31 Jan, 2022 @ 10:00am

v.2.3.8.0
- Fixed repairs
- Fixed some bugs with saved loadouts
- Fixed experience function
- The chance to broke weapon/ammo decreased
- Fixed Pak-40 pushing function
- Added fire cords to enemy tanks

Update: 27 Jan, 2022 @ 2:19pm

v.2.3.7.0
- Vehicles will be placed at least 5 m away from the nearest mine after fast travel
- Fixed civilian ambient vehicles spawn direction
- Fixed fast travel for planes
- Fixed enormous resource consumption for bikes during fast travel
- Secondary weapons now will be replaced with standard ones, if stored somewhere accidentally
- Fixed town militia didn't despawned after recruiting

Update: 26 Jan, 2022 @ 11:32pm

v.2.3.6.2
- Fixed some missing artillery missions
- Captured bases now correctly added to targets list
- Fixed Germans could have more planes in air than they had in pool
- Fixed German fighters were unable to see known targets

Update: 25 Jan, 2022 @ 10:12pm

v.2.3.6.1
- Camo nets now can be removed (via Y menu)

Update: 25 Jan, 2022 @ 12:06pm

Update: 25 Jan, 2022 @ 11:55am

Update: 25 Jan, 2022 @ 9:34am

v.2.3.6.0
- PiR is now optional. You can disable it to prevent graphical glitches when hitting an enemy, AI reviving will be disabled.
- Saves now can be only performed in safe situations
- Optimal ACE settings now are pre-adjusted (but can be changed via menu)
- Fixed body hasn't been removed from vehicles
- Fixing a wheel/track in a field doesn't cost money now
- Fixed too large recoil for hull mg's
- Fixed an error in battlezones code
- Decreased frequency of German counter attacks
- Fixed captured vehicle could disappear near bases