Arma 3
Overthrow WW2 (SP/COOP20)
Showing 501-510 of 728 entries
< 1 ... 49  50  51  52  53 ... 73 >
Update: 18 Aug, 2021 @ 5:00pm

Added config file for replacing HMG sounds with GM ones (see Optional folder)

Update: 18 Aug, 2021 @ 1:09pm

v.2.2.6.0
- A massive overhaul of IFA3 vehicle interfaces leads to great performance boost for players inside vehicles
- Added zoom and discrete adjusting distances for some static guns
- Further polishing

Update: 16 Aug, 2021 @ 5:56pm

v.2.2.5.7
- Fixed spawn at the headless client
- Fixed reveal algorithm, core part can be calculated on HC
- New gangs can appear in abandoned towns

Update: 16 Aug, 2021 @ 1:22pm

- Fixed respawn handler

Update: 15 Aug, 2021 @ 5:21pm

- Made a small compatibility patch for Naval Legends, to avoid config error for players who don' t have it.
- Some map fixes

Update: 15 Aug, 2021 @ 2:59pm

- DSHK tripod now based on Maxim M30 base, so the shield can be removed
- Added zoom for DSHK and M2 HMGs
- Added distance adjusting for DSHK on Gaz AA base, KV-2, and some other guns/vehicles

Update: 15 Aug, 2021 @ 9:26am

- Added support for BT-7 mod (Optional folder)

Update: 14 Aug, 2021 @ 1:55pm

Update: 14 Aug, 2021 @ 12:20pm

v.2.2.5.3
- Added fixed zoom AA guns
- Added 250 round belts to feed MG34/42
- Further internal optimization

Update: 13 Aug, 2021 @ 4:34pm

v.2.2.5.2
- Radio system optimisation
- Fixed enemy transport vehicles behaviour when being under fire
- Fixed some vehicles were almost indestructble