Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 4 Aug, 2021 @ 2:31am

v.2.2.3.3

Update: 3 Aug, 2021 @ 3:56pm

v.2.2.3.2
- Fixed fast-travel to agents
- Perk's costs and current xp amount are now correctly updated after leveling-up

Update: 3 Aug, 2021 @ 3:10pm

v.2.2.3.1
- Fixed heavy lags during town fights
- Further internal optimization (reveal algorithms/functions)
- Number of gendarms in towns increased, now it is affected by difficulty
- Fixed dropped weapons being disappeared if player tried to pick up ruined uniform or helmet
- Fixed wrong gang camps positions

Update: 2 Aug, 2021 @ 12:33am

v.2.2.3.0
- Visibility/reveal script overhaul

Update: 1 Aug, 2021 @ 2:35am

v.2.2.2.10
- Fixed structures saving
- Made a workaround for situations when player was killed in a vehicle. Now the body is being recreated near the destroyed vehicle.

Update: 30 Jul, 2021 @ 11:47am

- Hotfix: fixed built strctures were local for builders on dedicated

Update: 29 Jul, 2021 @ 1:28pm

v.2.2.2.9
- New option to holster handguns (define UserAction15 key)
- Fixed script kaput when trying to find bases for distant ground missions
- Algorithm for broken items reworked, now it can be ruined only with high-energy projectiles (mostly not with handguns)
- Fixed drop zone algorithm
- Fixed time compression could be enabled during day
- Some fixes for save and load scripts
- Fixed remove functions didn't work for militia posts
- Militia recruit script optimised
- Fixed some projectiles didn't have a proper mass

Update: 27 Jul, 2021 @ 6:24am

Update: 27 Jul, 2021 @ 5:43am

v.2.2.2.8
- Reworked cargo transfer. Now you need to wait for progress bar to finish, or transfer process will be stopped
- Some internal optimization

Update: 26 Jul, 2021 @ 5:13pm