XCOM 2
MOCX Class: Zealot
Showing 1-8 of 8 entries
Update: 13 Apr, 2021 @ 8:59pm

Fixed XComAi.ini error where a . was used instead of a ,

Update: 1 Apr, 2021 @ 10:06pm

Fixed duplicate AI index error.

Update: 11 Dec, 2020 @ 7:17am

Update to fix duplicate indices in the XComAI.ini file. Thanks to discord users TEslaRage and lago508 for identifying and fixing this issue respectively.

Update: 10 Dec, 2020 @ 10:56am

Update to fix the AI locking up when MOCX units are knocked out or bleeding out. Thanks to discord user lago508 for providing these changes.

Update: 18 Feb, 2020 @ 12:16pm

Fixed some misspellings as reported by Boundir. This was preventing Zealots from using Ghost or Volt correctly.

Update: 28 Jan, 2020 @ 7:23am

Fixed misspelling in XComAI.ini

Update: 25 Jan, 2020 @ 1:26pm

Did some tweaks to Zealot gauntlets: Coil tier for instance should now have piercing capability.

Update: 24 Jan, 2020 @ 10:27pm