Rivals of Aether

Rivals of Aether

Bandana Dee
Showing 41-50 of 54 entries
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Update: 17 Mar, 2020 @ 11:22am

v2.0
-nair startup increased (6 -> 9)
-nair endlag increased (7 -> 14)
-nair knockback adjusted (usually just sends far now)

-new down strong (the old one can now be accessed using the abyss rune buddy)
-new jab
-changed visual effect on up strong

-decreased up strong startup (18 -> 16)
-increased up strong endlag (19 -> 23)
-decreased forward strong startup (21 -> 18)

-decreased up air startup (13 -> 12)
-decreased up air hitpause (12 -> 10)
-changed up air hit sfx

-adjusted main down air hitbox to be wider (not the sweetspot)

Update: 15 Mar, 2020 @ 2:57pm

v1.12
-pillow shading is bad don't do that

Update: 15 Mar, 2020 @ 2:47pm

v1.10
-updated shading on portrait/css/results screen (preview image also changed to use the "new" portrait)
-added four new alts (bob-omb, king dedede, marx, and wapod)

Update: 7 Mar, 2020 @ 4:06pm

v1.9
-nerfed jab again whoops

Update: 7 Mar, 2020 @ 4:01pm

v1.8
-jab angle increased and base knockback lowered

Update: 7 Mar, 2020 @ 1:40pm

v1.7
-added otto support

Update: 7 Mar, 2020 @ 1:29pm

v1.6
-added four new alts (gameboy, classic, NES, and prince fluff)
-jab reworked to be a keep-away move
-fixed down special hurtbox bug
-made down air sourspot hitbox wider
-added muno's css alt name/number thing

Update: 29 Feb, 2020 @ 12:48pm

v1.5
-fixed an incorrect color on dashturn

Update: 8 Feb, 2020 @ 1:38pm

v1.4
-added abyss rune buddy support

Update: 3 Feb, 2020 @ 11:46am

v1.3
-fixed a coloring issue on the spear for double jump