A Hat in Time

A Hat in Time

Rideable Pokémon
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Update: 5 Oct, 2023 @ 2:28am

Update 11.2:
1. Fully re-written Subtitles HUD script.
2. Re-written functions that remove/add/equip mod loadout items.

Update: 22 Sep, 2023 @ 11:54am

Update 11.1: Added Russian localization for Boater Hat.

Update: 22 Sep, 2023 @ 11:40am

Update 11.0: Added Boater Hat flair that allows to ride Quagsire.

Update: 19 Sep, 2023 @ 11:12am

Update 10.9: Added Rideable Quagsire (available in mod config).

Update: 14 Sep, 2023 @ 12:49pm

Update 10.8:
1. Finalized/privated most of functions in Status Effect, Collision Helper and Online Party Handler scripts.
2. CanRidePokemon function now stops iterating through Player's TauntBlendAnimNodes Array when it finds a valid Taunt and no longer iterates through Player's StatusEffects Array and instead relies on Player's GetStatusEffect function to detect whether Player already has another Scooter Status Effect.

Update: 11 Aug, 2023 @ 6:34pm

Update 10.7: Fixed Online Party Rideable Pokemon not having blocking collision when collision is enabled.

Update: 10 Aug, 2023 @ 12:23pm

Update 10.6:
1. Player's Mesh Scale and Scale3D properties are now part of ActorPropeties struct.
2. RBCollisionChannels for Pokemon Mesh are no longer held inside a const variable.

Update: 9 Aug, 2023 @ 8:28am

Update 10.5: Re-figured out Player's Mesh Scale stuff.

Update: 5 Aug, 2023 @ 1:47pm

Update 10.4:
1. Updated Shara_SkinColors_Tools_Short script.
2. Pokemon select notify info is now held inside level bit instead of ini config file.

Update: 2 Aug, 2023 @ 5:56pm

Update 10.3:
1. Replaced Steam HDD - mod no longer should get coruppted after being uploaded to Workshop.
2. Moved several const bool variables to static functions.