rFactor 2

rFactor 2

Kazan Ring
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Update: 18 Nov, 2021 @ 1:44am

Added license file to workshopitem

Update: 28 Jul, 2021 @ 7:49am

Kazan Ring 1.10

-Added new trackside objects in paddock area
-Added spectaros on pitbuilding roof
-Added some interior details in garages
-Added Road Details Map
-Fixed Racegroove mapping
-Added Splatter Map for Gravel traps
-Optimised number of texture maps
-Optimisation for some meshes and textures size
-Fixed some ghost shadows on Low settings
-Removed anticut curbs in T9
-Fixed missing guardrail collision outside T2
-New collision model for guardrails
-New AIW fast line
-New realroad rubber presets

Update: 14 Jun, 2021 @ 8:51am

v1.05

-Updated materials and textures
-Reworked flat curbs to prevent sudden crashes with singleseaters
-Closed some gaps between grass and asphalt after Turn 3
-Fixed rolling start behaviour
-Added AIW Block line, Left and Right path for better AI expireience
-Adjusted cut corridors
-Added new group of cameras

Update: 25 May, 2020 @ 1:00pm

v1.03

-Updated materials for build 1118

Update: 18 May, 2020 @ 4:09am

v1.02


-Updated visibility groups, added shadow groups to better optimization

-Added couple new trackside objects

-New AIW by BadWallflower

-Fixed Starting light sequence

-Added splatter map for IBL Grass material, small fine tuning on other materials

Now track have only IBL/PBR version, it may consume more power than tracks with older shaders on Max graphic settings. If you have problems with FPS try to lower your settings.

Update: 30 Apr, 2020 @ 3:15am

v0.98

Added PBR shaders to the road and curbs
New road texture
Fix for some missing mipmaps
Couple new trackside objects


Still some problems with AIW at pit exit and pit entry. Need to fix for starting lights animation

Update: 5 Feb, 2020 @ 12:06pm

v0.96

Converted from AC

Added PBR shaders to the track, except road, glass and pitlights.
Reworked road mesh.

Still some problems with AIW at pit exit and pit entry.