Garry's Mod

Garry's Mod

TTT - Shady Sands
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Update: 12 Mar, 2020 @ 8:22pm

New area, Westin Ranch, with traitor trap
Added traitor tester to Hubology Church (some assembly required)
Traitor tester part randomly spawns around the map to encourage exploration

Adjusted laser gate trap
Added dead brahmin
Lots of adjustments

Update: 9 Mar, 2020 @ 7:12pm

Added warmup to laser trap
Fixed floating props
Adjusted shadows on ivy walls
Adjusted cubemap sizes
Added more weapon spawns
Added outside shacks
Added nodraw textures to unseen brush faces

Update: 8 Mar, 2020 @ 9:12pm

Fixed missing decals

Update: 8 Mar, 2020 @ 8:18pm

Access to the Hall of Congress and Mansion
Added exposed watchtowers near congress
Added apartments and security
Added soundscapes
New Traitor trap

New platform on the sheriffs department
Added details and easter eggs
Ladders to church roof
Walkway along church
Blocked sightline to Church park from descecrated building roof
Added collision to Utilities roof rail
Cleaned up Dev Textures
Added tree LODs
Adjusted shadow angles

Mo' area portals, mo' framerates

Update: 10 Feb, 2020 @ 5:54pm

Modified and added cover
Improved Optimization and framerates

Update: 10 Feb, 2020 @ 1:03pm

Fixed thumbnail

Update: 10 Feb, 2020 @ 12:59pm

Added thumbnail

Update: 10 Feb, 2020 @ 12:40pm

Fixed Floating trees
Added plenty of new cover and map details
New ladders for access

Update: 9 Feb, 2020 @ 10:48pm

Rendered Cubemaps

Update: 9 Feb, 2020 @ 10:41pm

Fixed Displacements behind Hospital
Fixed Hubology Church Chandelier
Fixed Prop Lighting in Stockmen HQ
Added more details and props
Improved framerates