RimWorld

RimWorld

Progress Renderer
Showing 11-20 of 30 entries
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Update: 18 Oct, 2022 @ 2:28pm

1.4 update! Also adds the ability to hide zones and overlays when rendering.

Update: 18 Oct, 2022 @ 2:24pm

[Auto-generated text]: Update on 10/18/2022 4:24:17 PM.

Update: 20 Jul, 2021 @ 8:27am

[Auto-generated text]: Update on 7/20/2021 10:27:22 AM.

Update: 8 Jul, 2021 @ 8:02am

Fix issue with fixed height always resizing the image

Update: 7 Jul, 2021 @ 10:04am

Update preview image

Update: 7 Jul, 2021 @ 10:02am

Rebuild against 1.2 as a preliminary check to fix rendering not finishing

Update: 6 Jul, 2021 @ 1:29pm

This update makes rendering go >80% faster. It does this by encoding and saving in the background, caching textures, and using a single pass to render the map.

Also update to 1.3

Update: 7 Aug, 2020 @ 2:20pm

Update to 1.2

Update: 13 Jul, 2020 @ 11:43am

Fix an issue with the mod rendering every day regardless of settings. Huge thanks to everybody that shared your settings files with me and were patient.

Update: 8 May, 2020 @ 2:15pm

Fixes an issue with image scaling incorrectly being defaulted to on in new installations