Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Question Mark
Showing 1-4 of 4 entries
Update: 9 Oct, 2020 @ 8:17am

- Added a grey backing to the table in the manual so its easier to see what some images are
- Increased the volume of some SFX slightly
- Made it so the module does not do anything when you press is after solve
- Minor change to the TP autosolver
- Made it so the Question Mark symbol appears on the module right away again

Update: 24 Mar, 2020 @ 8:06pm

- Fixed TP not handing out strike and solve points correctly

Update: 24 Mar, 2020 @ 6:59pm

- Fixed being able to press the module after its solved

Update: 2 Mar, 2020 @ 4:14pm

Reuploaded due to maintainership change
- Fixed a bug with the poison mushroom being used as the target image when it shouldnt
- Made it so the question mark only shows up on activation
- Fixed up TP autosolver
- Made it so strikes and solves are given out properly
- Added custom SFX