Scrap Mechanic

Scrap Mechanic

PolygonsPlus
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Update: 28 Mar, 2020 @ 8:09pm

Introduced 23 BladeL & R parts (Actually 22.5 but that decimal point would mess something up for sure).
Reduced friction of Blade L & R parts to 0.75. No idea what this'll do, but it seemed logical.
Inventory description updates (Still English only).

Changed default color of the WedgeSkew parts being phased out to red, because it just made sense to give some indication of it.


Another small update, but slow progress is still progress.

I keep thinking there are collision issues with some of these parts, but Scrap Mechanic's always had funky collision, so I'm just going to roll with it for the moment.

Parts arguably classified as being in the 'cog teeth' family are going to be very carefully scrutinized over time. If they don't work quite right now, expect them to (hopefully) work better in the future.

Update: 22 Mar, 2020 @ 6:00pm

Phasing out Wedge Skew parts 1x6 & below for sure. Fate of others undetermined as of yet.

Introduced 45 degree Blade L & R parts.
Currently purely cosmetic, but the collision's on point.
Sorry, but these do not [Currently?] work as screw tracks.

Trying my hand at some cog teeth. Apologies for the bugged placement of the 45 Degree Helix tooth, as well as the teeny tiny update size. The interruptions are real.

Just wanted to push something before the work week started up.

Update: 15 Mar, 2020 @ 9:27pm

Added 2x3 Wedge 22 L&R variants.
Added Wedge Skew-1 L & R variants.

Aware of Bug with Wedge SkewL-1 1x3 model. Will fix in next update.
...check the timestamp for my reason. (I'm in Eastern time.)

Update: 6 Mar, 2020 @ 8:16pm