Left 4 Dead 2

Left 4 Dead 2

[M2033] Trench knife (knife)
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Update: 10 May, 2022 @ 3:58am

- removed dripping blood attachment
- minor animation adjustments
- specular map no longer uses envmap (only phong)
- removed HUD icon .vmt
- updated path to materials

Update: 26 Oct, 2021 @ 9:05am

- shifted left hand to the left
- reanimated idle and swing
- slowed down run animation from 30 to 25fps
- moved dripping blood attachment from the tip of the blade to the bottom
- polished models
- added instant blood material proxy
- optimized diffuse texture (DXT5 > DXT1)
- toned down the shine by 82%
- labeled sounds
- added HUD icon .vmt
- updated path to materials

Old version is available on GameMaps.

Update: 3 Dec, 2020 @ 12:59pm

- smoother transition from deploy animation

Update: 3 Dec, 2020 @ 5:41am

- 10,6MB > 2,5MB
- added reskin compatibility
- adjusted UV map (1:1 > 1:0,5)
- replaced high res textures (2048x2048) with half the size ones (1024:1024, after UV map adjustments: 1024:512)
- added IK rule for the right hand (knife will no longer leave the hand, noticeable in slow motion)

Old skin is available in the GameMaps version of the add-on.

Update: 13 Oct, 2020 @ 8:40am

- HUD icon no longer requires a script to work

Update: 14 May, 2020 @ 2:28am

- updated path to materials

Update: 9 Mar, 2020 @ 8:45am

- made HUD icon script a separate add-on

Update: 7 Mar, 2020 @ 7:53am