RimWorld

RimWorld

Dragons Descent
Showing 11-20 of 53 entries
< 1  2  3  4  5  6 >
Update: 4 Jun, 2022 @ 6:41pm

[Auto-generated text]: Update on 6/4/2022 9:40:57 PM.

Fixed something with eggs not hatching or some jazz

Update: 27 May, 2022 @ 7:05pm

[Auto-generated text]: Update on 5/27/2022 10:05:09 PM.

Idk I forgot

Update: 26 May, 2022 @ 5:25pm

[Auto-generated text]: Update on 5/26/2022 8:25:02 PM.
Idk i forgot

Update: 25 May, 2022 @ 4:16pm

Eyyyyyy it's 1.3 baybeeeee

Update: 22 Nov, 2020 @ 8:05pm

[Auto-generated text]: Update on 11/22/2020 11:05:28 PM.

Dragons will now lay down for operations and warning message for 1.1 implemented

Update: 14 Nov, 2020 @ 9:25pm

[Auto-generated text]: Update on 11/15/2020 12:24:53 AM.

Applied an xml fix to some dragon texture paths, also hopefully solving the Rimpedia issue

Update: 14 Nov, 2020 @ 10:01am

[Auto-generated text]: Update on 11/14/2020 1:01:03 PM.

Properly fixed DD compatibility with 1.1

Update: 13 Nov, 2020 @ 4:27pm

[Auto-generated text]: Update on 11/13/2020 7:27:32 PM.

Day 1 patch/ bug fixes

Number of eggs laid by dragons 2 -> 1

Moved Textures/UI folder to Textures/UserInterface due to insane case sensitivity.

Added the files from 1.2-final to be loaded in RW version 1.1. The new framework requires RW 1.2 at least.

Update: 12 Nov, 2020 @ 1:34pm

[Auto-generated text]: Update on 11/12/2020 4:34:04 PM.

1.3 Update: Mind, X, and X.

AI: Verb usage and ability classes have been added in.

Gizmos have been added in to allow proper usage of abilities. You can now select which abilities the dragon will use, effectively turning ranged attack off and on.

The new 'Hostile Response' determines how dragons will respond to threats.

Aggressive will attack any hostile (must be in sight) and will retaliate against aiming at it and attacks made towards it (including friendlies). This is the default hostility response.

Defensive will retaliate against attacks made towards it (including friendlies).

Pacifist Will not retaliate but will instead flee. Toggling to this response will also halt any attacks it is currently making.

Abilities can be gained under multiple circumstances (age, kills, damage, ability usage). Currently abilities are gained only by aging, granting a new hediff "Growing pains". Once the hediff expires the dragon will obtain a new ability, currently there are two.

Dragon breath is a flame thrower style attack, spewing fire everywhere. Gained once the dragon turns 35-40 years old.

Dragon spit is an explosive ranged attack, firing 3 volleys of spit leaving flammable chemicals and fire. Gained once that dragon turns 200-210 years old.

Abilities will be removed if the fundamentum is removed from the dragon.


New variations in dragon textures! 3 new for common, 2 new for material, 2 new for true.
Also added a new name generator specifically for draconic names.


Minor Fixes/ Adjustments:
Changed Draconic Rituals prereq to PsycoidBrewing (previously ComplexFurniture)
Injured/ ill dragons will go and rest.
Adjusted leather values
Adjusted dragon pillow texture to help with clipping
Adjusted nuzzle interval
Adjusted research requirements and points

Update: 11 Nov, 2020 @ 8:35pm

Red errors.