Stellaris

Stellaris

Izzles Custom Starting Systems
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Update: 22 Aug, 2021 @ 4:00am

v3.0.4

Fixed bug where motes would not spawn in mining system sometimes*

* hopefully..

Update: 24 May, 2021 @ 5:18am

v3.0.3

Corrected a few issues with mod, moved science deposit from home system to factory system, fixed asteroid belt misalignment in primitive system

Update: 20 May, 2021 @ 1:16pm

v3.0.3

Added Machine start option, optimised for energy generation rather than food.

Changes made to planet sizes/deposits, added relic world in place of 'sector 2'

Update: 25 Apr, 2021 @ 7:31am

V3.0.2

Separated all neighbouring systems to their own initializer file, making working on each separate system easier.
Added 'sector 2' system, size 19 to 25 located 5 to 6 jumps from home system.
Tweaked some deposits, further optimized code, added more framework for planned new systems.

Update: 24 Apr, 2021 @ 5:57am

V3.0.2
Updated system paridayda initializer, added abandoned gateway, added resources, and removed excess information/lines.

Update: 23 Apr, 2021 @ 6:44pm

Updated version to 3.0.2 for Stellaris Nemesis.

Update: 15 Apr, 2021 @ 3:48pm

Updated version to 3.0.1 for Stellaris Nemesis.

Update: 27 Nov, 2020 @ 7:17pm

2.8.1

Update: 12 Nov, 2020 @ 6:18pm

Updated image and version to 2.8.0

Update: 12 Nov, 2020 @ 6:15pm