RimWorld

RimWorld

Pulsefire Turret (Continued)
Showing 1-10 of 14 entries
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Update: 14 Jun @ 11:10am

1.6.1 - Fixed unique asset bundle filename

Update: 13 Jun @ 3:58am

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 15 Mar, 2024 @ 4:34am

1.5.0 - Mod updated for 1.5 and passed autotests

Update: 7 Oct, 2022 @ 12:37am

1.4.1 - Mod updated for 1.4 and passed autotests

Update: 20 May, 2022 @ 12:45pm

1.3.1 - Fixed Turret Expansion patches

Update: 21 Dec, 2021 @ 12:28pm

1.0.8.0 - Increased the double-turrets accuracy as it seemed reasonable. Thanks Omega for the detailed suggestion!

Update: 20 Dec, 2021 @ 6:22am

1.0.7.0 - CE-patch is now included in the main CE-mod instead

Update: 18 Jul, 2021 @ 8:00am

1.0.6.0 - Mod updated for 1.3 and passed autotests

Update: 1 Nov, 2020 @ 10:08am

1.0.5.0 - Updated the ammo-use after suggestion from DuckMints

Update: 3 Aug, 2020 @ 12:29pm

1.0.4.0 - Added 1.2 support