Tales of Maj'Eyal

Tales of Maj'Eyal

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Update: 17 Jan, 2021 @ 1:50pm

Bugfix release 5.7.4:

  • Bug in the preceding. We Apologize for the Inconvenience.™

Update: 17 Jan, 2021 @ 11:19am

Release 5.7.3:

  • Internal fixes to improve localization support. Should be no change in functionality.

Update: 28 Dec, 2020 @ 4:29pm

Feature release 5.7.2:

  • Include floor glyphs from the Forbidden Cults DLC in the landmarks list.

Update: 24 Dec, 2020 @ 6:35pm

Feature release 5.7.1:

  • Attempt to detect and list vault doors as landmarks.

Update: 8 Dec, 2020 @ 5:48pm

Feature release 5.7.0:

  • New action "Change landmark name" on the Landmarks dialog and the right-click map menu.
  • New right-click map menu action "Mark as explored" to tell auto-explore not to return to unopened doors (undead pits in Dreadfell, for instance).

Update: 29 Oct, 2020 @ 6:14pm

Release 5.6.0:

  • Add demon statues from the Ashes of Urh'Rok DLC as recognized landmarks.
  • Add preliminary integration with the v1.7 game engine's localization support.

Update: 20 Jun, 2020 @ 1:46pm

Feature release 5.5.4:

  • Annotate huge levers on the landmarks list as "(activated)" or "(not activated)" as appropriate.
  • Huge levers in Rak'shor pride were previously not included in the landmark list.

Update: 6 Feb, 2020 @ 7:12pm

Feature release 5.5.3:

  • Add "Landmarks..." action to the right-click map menu as a shortcut to the Show Landmarks dialog.

Update: 28 Jan, 2020 @ 5:07pm

Feature release 5.5.2:

  • Add mnemonic for "Show known Landmarks" game menu action, when used in conjunction with new Menu Keys addon.

Update: 15 Mar, 2019 @ 5:33pm

Feature release 5.5.1:

  • Remember the tunnel weakness in the Kruk Pride tunnels in the Embers of Rage DLC as a landmark.
  • Adjust landmark dialog width as needed for long landmark names.