Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Etterna
Showing 1-10 of 18 entries
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Update: 26 Feb, 2021 @ 12:46am

[1.8.6]

- Fixed AutoSolver not auto-solving automatically by automating a solve wait.

Update: 26 Feb, 2021 @ 12:01am

[1.8.5]

- Fixed AutoSolver solving automatically by automating a solve wait.

Update: 14 Nov, 2020 @ 6:23am

[1.8.4]

- Fixed TP bug where out-of-order numbers caused a softlock.

Update: 25 Oct, 2020 @ 3:43pm

[1.8.3]

VR texture fix! Tested with the HTC Vive.

Update: 3 Jun, 2020 @ 12:08am

v1.8.2
- Added yield return solve/strike.

Update: 2 Jun, 2020 @ 11:56pm

v1.8.1
- Fixed TP issue where it would hit the notes too early.

Update: 13 Apr, 2020 @ 12:04pm

v1.7.1
- Unprivated some variables (potential Souvenir support)

Update: 31 Mar, 2020 @ 12:58am

v1.7
- Fixed bug where pressing on no beats causes the StringBuilder to remove 2 characters from a null string, causing the script to freeze and end up on beats 33/32.

Update: 29 Mar, 2020 @ 3:52am

v1.6 (One line hotfix)
- _builder = new StringBuilder();
- Fixed logging issue where it would remember every input you done, including previous instances where you would get a strike. This did not affect calculation, only logging. 32 32 32 32 32 32 32 1 1 2 2 2 2 3 3 3 3 4 4 4 4 4 4 5 5

Update: 27 Mar, 2020 @ 4:27am

v1.5
- Changed position to localPosition, which was what was causing all these problems.