Garry's Mod

Garry's Mod

Half-Life 2: MMod - Weapon Replacements Redux
Showing 21-30 of 37 entries
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Update: 25 Apr, 2020 @ 4:18pm

[Major Update]
- Replaced unused rifle casings with new pulse rifle casings.
- Fixed double shell ejection at last pistol shot and animation snapping for pistol and smg.
- SMG now has an animated bolt and a visible bullet during inspect animation.
- Improvements to dynamic lighting, it will no longer move if the player is moving.
- Pulse rifle now ejects shells when shooting.
- Pistol dryfire animation is now better.
- Magnum now drops shells when reloaded.
- Added new shell drop sounds.

Update: 21 Apr, 2020 @ 7:03pm

[Hotfix]
- Fixed missing shotgun and 357 textures.

Update: 21 Apr, 2020 @ 5:02am

[Bugfix update]
- Removed unused textures and models [25 MB saved].
- Shell no longer sticks out of the shotgun viewmodel.
- Animations breaking and playing inconsistently when crouching, fixed.
- Bug with continuously dropping mags when holding reload button, fixed.
- Walking and sprinting animations for bugbait are temporarily disabled.
- There was a bug which caused crossbow reload animation to break when zooming mid-reload, it's now fixed.

Update: 19 Apr, 2020 @ 1:29pm

[Major update]
- Magazines will now spawn everytime, their amount will also be correct with low host_timescale.
- Adjusted dynamic lighting, it now has correct timing and more accurate position.
- Added new shotgun c_hands, no longer stickman or see through hands.
- Smoothed out gravity gun walking and sprinting animations.
- Adjusted SMG altfire animation.
- SMG now ejects proper shells.
- Fixed SMG worldmodel.

Update: 16 Apr, 2020 @ 3:06pm

[Minor update]
- Magazines now appear in the correct spots, they won't obscure your vision and even their rotation is correct.
- Removed tons of useless variables. I was a dumbass for not noticing that earlier, performance should be much better.
- There was a bug which caused muzzleflash light not to appear on the last shot, it's now fixed.
- Issue that caused magazines not to appear on the last shots is now drastically reduced.
- Fixed a bug which caused the clicking sound not to play on the last shot.
- Stunstick now emits dynamic lighting with primary attack.
- Grenade now has an accurate thrown model.

Update: 14 Apr, 2020 @ 7:29am

[Major update]
- Added clicking sounds whenever your magazine is about to be emptied, toggleable via cvar.
- Added dynamic muzzleflash lighting, toggleable via cvar.
- Multiple bugfixes and animation fixes, mainly pulse rifle.
- Added new smg model with extended stock.
- Slowed down pistol reload animation.
- New pistol, smg and shotgun sounds.
- Added shit-ton of new particle effects:
(Pistol)
Ejection port distortion and smoke.
Shooting smoke, flame and sparks.
(SMG)
Ejection port distortion and smoke.
Shooting smoke, flame and sparks.
(Shotgun)
Ejection port distortion and smoke.
Shooting smoke trails and particles.
Shooting sparks and additional embers.
Smoke trail from the barrel.
(AR2)
Shooting distortion and glow.
Magazine cells sparks and trails.
Secondary fire sparks and removed particle errors.
(Magnum)
Shooting distortion, glow and smoke.
Smoke trail from the barrel.

Watch fast comparison here:
https://www.youtube.com/watch?v=fhGwVQHrYDo&feature=youtu.be

Update: 2 Apr, 2020 @ 3:05pm

[Hotfix]
- Hotfix for a previous version.

Update: 2 Apr, 2020 @ 11:23am

[Minor update]
- Fixed grenade, gravity gun and pistol worldmodels [collision boxes].
- Added new secondary fire animation for shotgun and updated some sounds.
- Added fully dynamic cartridge/cell display in pulse rifle [15+ new animations].

View demonstration here:
https://www.youtube.com/watch?v=dmlRFI5aT00&feature=youtu.be

Update: 29 Mar, 2020 @ 8:16pm

[Hotfix]
- I messed something up in the previous update and this is a hotfix.

Update: 29 Mar, 2020 @ 7:58pm

[Minor update]
- Fixed crossbow and pulse rifle causing particle errors in console.
- Fixed some scripts not working in multiplayer.
- Adjusted shotgun hands.
- Added 1.3 MMod SMG animations.