Rivals of Aether

Rivals of Aether

Panzer
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Update: 4 May, 2020 @ 10:36pm

v1.31

Balance Changes:
- Water aerials should connect better at high percents (if you hit a player with an aerial and attack is held, knockback will be reduced and player vsp/hsp is temporarily halted to better combo into the water hitbox).

Bug fixes:
- Dspec cooldown works properly

Update: 4 May, 2020 @ 9:53pm

v1.3

Balance Changes:
- Dattack hitbox size increased.
- Dattack knockback scaling decreased: 0.6 -> 0.3
- Dattack base knockback increased: 6 -> 10
- Dattack steam consumption rate increased.
- Using Uspec near the side blastzones will no longer cause you to die from the side blastzones.
- Landing in a puddle with Uspec will create a large water splash hitbox, destroying the puddle in the process.
- Puddle submerge detection distance increased.
- Uair base knockback decreased: 9 -> 8
- Dstrong startup decreased.
- Dstrong sourspot angle increased: 45 -> 80
- Dstrong hitbox size increased (sweetspot/sourspot).
- Dstrong sweetspot base knockback increased: 7 -> 9.
- Fstrong sweetspot base knockback scaling decreased: 1.1 -> 1.0
- Fstrong sourspot base knockback decreased: 0.9 -> 0.8
- Dspec cooldown added (cannot use if there are 2 capsules in the air).
- Ftilt startup decreased.

Bug fixes:
- Panzer can no longer absorb other Panzer's puddles with strong attacks.

Other:
- Added smoke vfx for the melee hit of Fspec.
- White colour palette slightly darker (easier to tell apart water from steam in the meter).

Update: 2 Apr, 2020 @ 6:07am

v1.21

Bug Fixes:
- Landing into a puddle with Uspec no longer sometimes destroys the wrong puddle.

Update: 2 Apr, 2020 @ 12:28am

v1.2

Balance Changes:
- Dattack hitbox size increased.
- Dattack knockback scaling decreased: 0.6 -> 0.4
- Dattack steam consumption rate increased.
- Using Uspec near the side blastzones will no longer cause you to die from the side blastzones.
- Landing in a puddle with Uspec will create a large water splash hitbox, destroying the puddle in the process.
- Puddle submerge detection distance increased.
- Uair base knockback decreased: 9 -> 8

Other:
- Added smoke vfx for the melee hit of Fspec.
- White colour palette slightly darker (easier to tell apart water from steam in the meter).

Update: 28 Mar, 2020 @ 9:26am

v1.1

Balance Changes:
- You can walljump out of uspec
- Puddle minimum size removed, you can teleport to a puddle as long as it exists.
- Puddle flashing indicates it is one step away from disappearing.
- While performing uspec in the air, puddles of minimum size (flashing) will not decrease in size and disappear.
- You cannot submerge or teleport to puddles that are steamed.

Other:
- Runes H and F swapped.

Update: 27 Mar, 2020 @ 10:36pm

v1.0