RimWorld

RimWorld

Yayo's Combat 3 (1.1-1.2)
Showing 41-50 of 105 entries
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Update: 10 Oct, 2020 @ 10:07am

[Auto-generated text]: Update on 10/11/2020 2:07:04 AM.

Update: 10 Oct, 2020 @ 10:00am

+Update
Fixed a bug where ammo's health became -1.

Update: 10 Oct, 2020 @ 12:37am

+Update
now when npc pawn drops a weapon(death, fall down), ammo is automatically unloaded.
ammo items category changed to 'ammo'. you can see ammo category when you setup storage area

Update: 8 Oct, 2020 @ 7:46pm

+Update
bug fix about eject ammo function.
bug fix about ammo gizmo.

Update: 8 Oct, 2020 @ 8:09am

[Auto-generated text]: Update on 10/9/2020 12:08:53 AM.

Update: 8 Oct, 2020 @ 5:24am

Eject Ammo function added. You can right-click on a weapon containing ammunition to take out the ammo.

Update: 7 Oct, 2020 @ 8:22pm

Added ammunition supply function in draft state
If all of the ammo is exhausted in the draft state, the ammo within a distance of X is used for reloading.

Update: 7 Oct, 2020 @ 9:39am

[Auto-generated text]: Update on 10/8/2020 1:38:56 AM.

Update: 7 Oct, 2020 @ 6:59am

+Update
If the weapon does not have ammo, it is immediately taken out and loaded if there is adequate ammunition in the inventory.

Update: 6 Oct, 2020 @ 10:53pm

All merchants now have a 20% chance to sell ammunition.
Traders with lower techlevels have a 20% chance to sell higher techlevel ammunition.