Don't Starve Together

Don't Starve Together

Uncompromising Mode
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Update: 30 Jun, 2023 @ 10:46am

[UNDER THE WEATHER PT.1]

- Added:
> Tornado
> Waterfall
> Smog
> Heat Waves
> Pyre Nettles
> Pyre Darts
> Smolder Spores
> Pyre Mantle
> Alpha Volt Goats
> Nymphs
> New Hermit trades:
- Seed Packet (1 Bottle, T1)
- Premium Seed Packet (3 bottles, T3)
- Boat Rudder (1 Bottle, T1)

- The Rainometer can now be interacted with to open the map to the Tornadoes location.
- Thermal Measurers will now begin glowing 2 minutes before a heatwave, and during one.
- The Weather Pain can now be cast on the Tornado, which will redirect its approach angle by 90 degrees for 30 seconds.

[TUNING]

- Wicker's books now regen on her inventory, instead of the bookcase.
- Wicker's bookcase recipe now requires 4 Boards, instead of 2 Living Logs.
- Insectoid + Monster + Meat foods are included with Monster Lasagna.
- "Bight" shock aura now does 6.7 damage, multiplied by electric effects (1.5x + player wetness) = 10 default.
- WX78 is now immune to its shock aura always.
- "Magic Lightning" now deals electric type damage, 10 + shock multipliers instead of 25 base damage. If insulated, it deals only the 10 damage.
- WX should just receive a lightning strike from magic lightning, which deals sanity damage ala vanilla.
- An Insulated WX just goes into hitstun, without any of the damage/sanity effects.
- "Roship" projectile now deals 20 + elec mult damage instead of 30. Insulated players take 20 damage. Other mobs take 30 damage.
- Depths Eels now deal 25 damage when attacked up from 15, to match with Volt Goats.
- Fixed Depths Eels double activating their retaliation effects on attacked.
- Depths Eels' attacks now deal electric damage.
- Depths Eels no longer add a flat 25 extra damage to their attacks (they have the elec mult, they dont need it)
- Lightning Hounds' attacks now deal shock damage.
- Aphids no longer infest trees.
- Updated the Uncompromising Mode's Shadow Creature spawning to have ocean compatibility, no longer spawn shadows at 0,0,0, and have a more stable spawn pattern.
- Krampii can once again knock players back, but will always force taunt after doing so. Unless the player is knockback proof.
- Krampii now have stealing priorities for equippable items.
- Krampii will now prioritize stealing items when players get too far away, or they see opportunities to freely take unguarded items. They put more effort into stealing and leaving.
- They will now knock items out of players on attacking, and will knock even more when doing their bag attack.
- Krampii now have their steal limit set to flat 4 items, instead of 4 + 1~2, still up from vanilla 2 + 1~2.
- Krampus now has a 1 second window of vulnerability when trying to exit, once he starts to get in the bag hes as good as gone.
- Slightly reduced Krampus attack speed.
- Items that are stolen by Krampii can now be retrieved by opening up the Klaus Sack.
- Banana Bushes, Bullkelp, Stone Fruits, and Farm Crops no longer grow during winter.
- Adjusted farm plant seasonal prefferences to account for that change.
- Cherry Tomatoes don't grow in Winter. (Cherry Forest)
- Reintroduced snowpile spread, now functional.
- Walls are now snowpile blockers (This mean snowpiles can't spread through them)
- New Snow Storm timer based system, now it lasts for 6 minutes, and the issue of relogging should be fixed. Timer should be accurate when reloading the game.
- Powder Cake and Ancient Soul Amulet no longer counts towards rat score.
- Increased sanity drain from the Night Light from 2 to 5 per fuel.
- UM's commmands now start with "c_um_" prefix.
- Glacial Hounds projectile attack should more accurately be treated as a projectile. It also *adds* coldness before dealing damage.
- Winonas hunger loss now scales with hunger rate modifying items / mechanics.
- Mother Goose now starts her Tornado Attacks cooldowns at 66% health instead of 33%.
- Sporepack now only spoils stuff in the wearer's inventory.
- Added Scaled Flooring to the Winter filter.
- Added Gas Masks to the Summer filter.
- Updated Starfall Staff art.
- Changes to some setpieces from UMSS.
- Gore Horn no longer destroys objects on collision, now ignores rabbits and birds.
- Doubled Gore Horns fuel levels, reduced delay before it starts to regen, as well as speed to compensate for increased fuel levels.
- Wicker's Bee Book now adds 1 honey to all Bee Boxes around her, up to 20.
> The Book doesn't work on dusk, night and/or winter.
- Reverted Bee Boxes to store up to 6 Honey, instead of 4.
- Bee Box recipe changed to 2 Boards, 1 Honeycomb and 1 Bee
- Max amount of Bees inside is now 1, instead of 2 (It becomes 2 during Spring).
- Only 1 Bee will naturally get out per day, making the max generation per day be 1 Honey per Bee Box, if not interacted with.
- Increased Powder Monkey's profficiency with cannons.
- Fixed vanilla cannonballs not doing pass-through damage or interactions.
- Fixed vanilla cannonballs going through walls, but not fences. Because Klei wouldn't.
- Rudder Drag only works if there is an active mast.
- Added a maximum cap for scorpion dens in an area.
- Fire Darts deal some damage and produce more fire, and produce even MORE fire/deal more damage when hitting flaming targets.
- Minor tweaks to config formatting for the weather/seasons section.
- Made fruitbats better at their job, after picking an insect they digest and return (digest time is 10s)
- Second Chance Watch now breaks on haunt.

[FIXES]

- Fixed Pick/Axe duplicating Charged Moon Glass loot.
- Fixed issue where snowstorms started 5 seconds after the player announcement instead of 60 seconds.
- Fixed Warly's Experimental Butcher Perk messing compatibility with other mods.
- Fixed Krampii bag swing attack not having sounds.
- Added mounted version for Bee Gun.
- Fixed wathom's golden name not displaying for MIM.
- Zaspberry parfait no longer hits companions.
- Fixed Moonmaw dropping 3 Shard Scales.
- Fixed all UMSS ocean setpieces not working.
- Added forced disguise removals for Dreadeye's when they try and teleport, hopefully preventing rare situations where they leave behind a permanent inert disguise.
- Fixed a rare crash when Woby tries to find a new action target, but it vanishes.
- Fixed missing animation when barking with lag compensation on.
- UM's commands now show up in autocomplete.
- Fixed crash when Ancient Guardian tries to attack a player who disconnects or leaves caves.
- Fixed Wathom quote typo.
- Fixed merms attacking players when hammering pig houses.
- Fixed a crash with Goose Moose Spawner's Insight Compatiblity (By penguin0616)
- Fixed spiced Ice Cream not giving sanity over time.
- Fixed Wardrobe being channelable when burnt.
- Bights should no longer crash the game when trying to shock dead players.
- Magic lightning, Roship projetile, should no longer shock stun insulated players / WX.
- Wixie's slingshot ammo should no longer trigger certain retaliation effects when hitting enemies.
- Fixed a crash when Dreadeye's try to target a player who disappears.

Update: 31 May, 2023 @ 12:47am

Face Your Fears v1.2.4.2

- Mod Tools corrupted the update. Reuploading. Surprise!

Update: 31 May, 2023 @ 12:38am

Face Your Fears v1.2.4.1

- Reverted the experimental Warly change because it was causing issues. Surprise!

Update: 29 May, 2023 @ 7:48pm

Face Your Fears v1.2.4

[NEW]

- Updated Wixie's script to include everything from the Taking Root update.
- Updated some of Winky and Wathoms script.
- Mother Goose Tornadoes now increase their damage with size.
- The Drowning Conch can now stop rain as well as start it.

[TUNING]

- Naught Lock now uses a better damage calculation system, which will fix planar damage being useless, and will better reflect damage boosts.
- Warly now has a 25% chance of getting an extra drop from kills. (Isn't included for Bosses and anything that doesn't drop a soul). This is more of an experimental change.
- Wickerbottom changes:
> Reverted "Lux Aeterna" recipe change.
> Reverted "Lux Aeterna Redux" removal.
> Reverted "Practical Rain Rituals" recipe change.
> "Horticulture, Expanded" buffed to grow 20 plants, instead of 15.
> "Horticulture, Expanded" recipe change: now needs a Tree Jam, instead of a Pencil.
> "Lux Aeterna" buffed to last 2 days, instead of 0.5 days.
> "Lux Aeterna Redux" buffed to last 6 days, instead of 2 days.
> "Lux Aeterna Redux" recipe change: now needs a Glow Berry, instead of a Pencil.
> Added configs for the buffs + recipes changes included in recipes config.
- Increased Bugzapper damage base damage from 24 to 25 so it can one shot spiders when using the Naught Lock.
- Plague Mask now regenerates much more sanity over time, due to hayfever being disabled by default (its main use).
- Reduced Dreadeyes sanity loss ambush radius while on the ocean.
- Crab King now has Dynamic Boss Resistances.
- Crab King now takes 2000 base damage from ramming up from 1500 base damage (affected by velocity).
- Reduced the amount of Imposing Claw count to 2.5.
- Buffs to dishs that require Twigs:
> Melonsicle can be made with 2 Ice or 2 Twigs;
> Powdercake can be made with 2 Twigs;
> Fancy Spiralled Tubers can be made with 2 Twigs;
> Figkabab can be made with 2 Twigs.
- Lazy Deserter being cooldown based is off by default.
- Lowered the amount of moongleams from Sentrypedes to 1.

[FIXES]

- Fixed the Hand Held Hive causing the player to turn invisible when shooting while riding a Beefalo.
- Fixed being able to "teleport" while the Lazy Explorer is on cooldown. (Lazy Explorer Cooldown needs to be enabled)
- Mother Goose flying away after laying an egg should no longer trigger a quick respawn timer.
- Removed Harder Dragonfly config.
- Removed Mushrooms transforming when the fullmoon config is turned on, to prevent duplication issues.
- Pollenmites and Pollenmites config removed.
- Removed over a hundred cases of Uncompromising Mode printing unnecessary data into server logs.
- Sludge Stacks should properly remember their picked state when reloading a world.
- Fixed another crash when hitting certain entities (like Giant Tentacles) with Wixie's Tremor Rounds.
- Various Uncompromising Mode shadow creatures are now properly "Shadow Aligned", registering effects from planar weapons.
- Rat Raids no longer have their timer reduced from Moonstorm sparks.
- Soothing Tea recipe fixed.
- Potential crash fix for rare scenario where Ancient Guardian dies right after it starts to perform its leap attack.
- Fixed crash when magic lightning hits targets without a stategraph.
- Removed Config for "Horticulture, Abridged" because it was actually doing nothing.
- Added Rudder tooltip.

Update: 20 May, 2023 @ 10:41am

Face Your Fears v1.2.3.2

[TUNING]

- Mother Goose:
> Tornados now extend outwards faster, move a bit faster, and last longer.
> She can no longer do hop attacks or disarms when tornadoes are out.

- Dynamic Boss Resistance:
> Increased player detection range.
> Damage Reduction applies to all attacks.
> Changed MAX resistance formula a bit. (1 - ((X/10)-0.1)) This means max resistance increased by 10% per player.
> Resistance is now only applied to:
->Antlion
->Deerclops
->Eye of Terror
->Twins of Terror
->Ancient Guardian
->Hooded Widow
->Ancient Fuelweaver
->Celestial Champion
Mods can add bosses to this list via the global TUNING.DSTU.DYNRES_BOSSES table.

- Increased Moonmaw Dragonfly health to 8000.
- Reduced Bunny Puft drop chance to 25%.
- Once again updated almost all foods to follow UM's crockpot rules.

[FIXES]

- Fixed Hibees Queen running away from Lord of the Fruit Flies.
- Fixed a Dock Kits not being craftable if No 4 Ingredient Recipes config. is on.
- Fixed Deerclops turning green and eveaporating on death. Don't ask.
- Another fix to Wixie's lazy prankster shadow clones to prevent crashes.
- Fixed a crash with Dynamic Boss Resistance and a few bosses.

Update: 17 May, 2023 @ 9:20pm

Update: 17 May, 2023 @ 11:01am

Face Your Fears v1.2.3

[NEW]

- Added Dynamic Boss Resistance.
> Bosses gain increasing damage resistance based on hits taken and nearby players, if there is more than 1 player.
> Configurable

[REVERT]

- Reverted the changes to the Dreadstone and Scalemail armor made in the last patch.

[TUNING]

- Reduced the amount of rats during raids.
- Reduced ratsniff timer default to 2 min (from 3).

TELESTAFF:
- Can now teleport other players without PvP, items and heavy objects.
> Buffed uses to 30, teleporting mobs/players cost 3 uses, heavy objects 2 and items 1.
> Teleporting items costs less sanity.
> Reduced sanity drain by half, players being teleported (caster or otherwise) lose the other half. (So, self teleporting still costs 50)ddd

- Fur Roll now restores 2 health instead of 1 per tick.
- Reduced Crab King's healing.
- Sickly Tentacles now last for 4 minutes and are no longer green.
- Minor tuning to Reed Armor durability.
- Banana Shake now follows UM's crockpot rules.
- Updated Bunnymen drops:
> 50% for carrot or meat
> 25% for bunny pufts.
- Tall Scotch Eggs now requires 3 veggies.

[FIXES]

- Potential fix for Wixie's Lazy Prankster rounds crashing in rare situations.
- Fixed not being able to feed various Uncomp foods to birds.
- Fixed issue where Boomberry Plants would have a glitched animation if dub from afar (fixes an issue with Celestial Tools' Shovel).
- Fixed a rare crash when charging Wixie's slingshot
- Fixed crash when using certain slingshot ammo inside Fuelweavers arena.
- Fixed potential issues when saving/loading/rolling back for the following entities:
> Morning Star
> Pigmen
> Centripedes
> Catcoons
> Rock Den
> Deerclops
> Stumps
> Lanterns
> Masts
> Moondial
> Mining Hat
> Gobblers
- Updated tips for Moggles and Moon Oil.
- Fixed Siesta's tooltip not dissapearing if sleep buff is off.

[REMOVED]

- Dark Sword draining sanity on hit.
- Dragonfly Knockback.

Update: 3 May, 2023 @ 2:47pm

Face Your Fears v1.2.2

["NEW"]

- Re-introduced better spawn protection.

[TUNING]

- Increased Dreadstone Armor durability.

[FIXES]

- Fixed Crab King dropping the Celestial Tribute with Pearl's Pearl if it already exists.
- Fixed a crash with Bramble Traps and blooming Wormwood.
- Shardscale armor no longer hits companions and abigail.
- Fixed a severe save/load issue.

Update: 2 May, 2023 @ 10:14am

Face Your Fears v1.2.1

[NEW]

- Crab King now always drops the Celestial Tribute.
> Pearl's Pearl significantly increases the chance of getting the, currently off-by-default, new loot.
- Wormwood tweaks:
> Bramble Armor/Traps cannot damage players.
> Crafting Bramble Traps yields 2.
> Blooming Wormwood automatically resets Bramble Traps.
- Archival Statues now have a chance to be charged. Mining a charged statue releases a charge that may summon a Sentrypede.
> Sentrypedes now drop some moongleams on defeat.

[TUNING]

- Scorpion holes no longer regenerate their work needed to remove them.
- Significantly reduced the amount of scorpions from Scorpion dens.
- Salt piles now dissolve under rain. Halved their perish time to 20 days.
- Shadow Wathom takes damage normally.
- Reduced the general boat turn speed increase to 1.25x (from 2x)
> Rudders and Captain's Tricorn increase turning speed.
- Rudders now increase drag perpendicular to the target direction.
- Reduced Striding Trident spell uses to 175 (from 250)
- Moved Beefalo Nerf config. (Still off-by-default)
- Added Hardy Peeper quotes.

[FIXES]

- Fixed the Mannequin crashing when equippedwith the following items:
> Scale Mail, WIP Crab Armor, Charles T. Horse/Broken Toy, Feather Frock, Gore Horn.
- Fixed the Snow Goggles making non-player heads disappear when equipped.
- Fixed missing Tooltips for the Hibearnation Vest and the Reflective Vest.
- Fixed Wathom's and Winky's crafting icons.
- Fixed a crash when repairing.
- Fixed a misc. crash when attacking with a Naught Lock.
- Re-increased cannon damage against Crab King.
- Added (mostly temp.) Hardy Egg quotes.
- Fixed several Mannequin-related crashes & issues.
- Fixed Trapdoor spiders spawning from Hooded Forest's stone slabs even if their config is off.
- Fixed Wixie gaining claustrophobia from Snap Traps.
- Fixed an incompatibility with the Treats for Webber mod.
- Fixed some Crab King crashes.
- Fixed a typo in Wathom's speech.
- Fixed Bearger's sinkholes not having a cause of death.
- Fixed Giant Tree loot not persisting.
- Fixed Moonmaw Dragonfly not properly spawning her second wave of Crystal Lavae
- Snowcone only fills a portion of the wateringcan ~20%, and is consumed upon doing so.
- Webbed Creatures do not spawn widow if the attacker is a moongleam or shattering infused moonglass.

Update: 23 Apr, 2023 @ 11:33pm

Face Your Fears v1.2.0

[TUNING]

- Woby will no longer keep running back and forth to her whistle target if Walter gets too far away from it, instead, she will drop her target, and try to look for similar targets nearby.
- Changed Woby's hunger to half of the players hunger rate. She now fully starves in 3 days, which means Big Woby will revert after 2 days.
- Reverted changes made to the Crab Kings health, increased ramming damage back from 300 x Boat Velocity from 1500 x Boat Velocity.
- Moonmaw now only drops 1 Enlightened Scale.
- Another Mother Goose will no longer invade if the world already has a Golden Gmoose Egg.
- Slime Ammo's slowdown effect no longer stacks with the Honey/Tar trail slowdown effects.

[FIXES]

- Fixed Random Night Events not having music.
- Fixed Scorpions being spammed when digging scorpion holes / regenerating too quickly.
- Experimental fixes for Wixies ammo crashing the game when used in PvP.
- Fixed stack overflow crash related to super rare situations when Snap Traps spawn.
- Fixed various flower related items having a Tooltip for effecting foul smells (a recently removed feature from Rat Raids).
- Various changes to config formatting, typo fixes, grammar adjustments.
- Saltpiles no longer remove themselves as soon as the seasons change.
- Fixed Wixie's claustrophobia panic shoving certain entities meant to be unshovable.
- Increased Magnerang uses from 5 to 15.
- Fixed Winona draining hunger when taking certain actions while riding a Beefalo.
- Fixed issue where the Slobber Lobber would spawn double projectiles.

[EXPERIMENTAL]

- WIP Crab King hat should no longer crash when given to other players.