The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Evil Mansion - Dark Edition
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Update: 6 Mar, 2015 @ 3:46am

Update: 23 Jan, 2014 @ 8:40am

PATCHNOTES VERSION 3.32
- Removed extern Cerberus to prevent them killing Falion. (Only affects new playthroughs)

Update: 1 Jan, 2014 @ 4:21am

PATCHNOTES VERSION 3.31
- Another Traproom improvement.
- Rotten Corpses/Skeletons are removed after activation of the Mansion.
- Removed fish from display case which could not be taken...

Update: 31 Dec, 2013 @ 6:05pm

PATCHNOTES VERSION 3.3
- Some Traproom improvements.
- Removed more jugs, which could not be taken.
- Minor fixes.

Update: 26 Dec, 2013 @ 7:46am

PATCHNOTES VERSION 3.2
- Fixed some english mistakes.
- Stronger T-Jolt.
- Brighter light at the forge.
- Removed a movable jug which was impossible to pick up.

Update: 16 Dec, 2013 @ 10:19am

PATCHNOTES VERSION 3.1
- Small clipping error fixed.

Update: 15 Dec, 2013 @ 4:15pm

PATCHNOTES VERSION 3.0
- New areas, new traps, new puzzles.
- New balancing, considering all players up to level 80 and beyond.
- Changed races and attributes for nearly all enemies.
- More respawns.
- Improved compatibility for Followers.
- 15 Companions and Vendors unlockable for your Playerhouse.
- Design, sound and loot changes.
- Fixes and improvements.