Garry's Mod

Garry's Mod

Soft Lamps
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Update: 19 Apr, 2023 @ 12:01am

Fixed issue with soft lamps that didn't have orthographic properties breaking when being loaded in dupes/saves

Update: 18 Apr, 2023 @ 1:16pm

Fixed issue with light spray starting from wrong position if player wasn't crouched

Update: 18 Apr, 2023 @ 11:47am

Some quality of life additions, fixes for light spraying in maps other than gm_black, and orthographic light mode for no reason

Changelog:

- Added orthographic settings to soft lamps which can be found in their entity properties, and on the bottom of the tool's menu

- Added a property to set light's projected texture to something else by putting in a path to vtf texture

- Fixed issue with vtrace_scanner not being detected by client when loading into some maps + made it so using light sprayer would teleport scanner to player so it'll put calculations properly

- Light sprayer will automatically disable drawing effect prop rings when doing scans, and enable them back if they were enabled

- Doing lightbounce render will set r_flashlightdepthres to its required value during the render, and then set it back up (That would require to unpause your game, or else it'l stay at value that lightbounce poster requires if you render it again!)

- poster_soft and poster_godrays will ignore lamps that have turned off "enable" setting in heavylight category, as for some reason they did not do that before

Update: 31 Oct, 2021 @ 7:55am

Fixed issue with lightbounce always being white

Update: 1 Apr, 2020 @ 2:34pm

Initial addon creation.